I got a used copy of the 3E book and am just setting the APs then. Works so far.
It is an AP. Do you not know what an Adventure Path is? Also, I don't want the story, I want a FR campaign guide that I can use to find out what happened after the Sundering and then create my own stories. These AP's are just other worldly stories shoe horned into the Realms. They are trying to make these AP's into supplement books as well and they do a poor job of both.
You may have the book, but I doubt you've actually read it.
HoTDQ is an AP. Chapter 2 doesnt make much sense without chapter 1, etc.
Princes in a sandbox where it's trivially easy to pick up any chapter and use it isolation anywhere. Its designed with that in mind.
I'm not disputing whether or not that is has a great story. I really don't care, the fact is that it is jammed full of usable content for all DMs, and the players guide also has a lot of free content to complement that.
You're just unable to see the value of this model, because well, CHANGE BAD.
Who cares what happened after the Sundering.
Make your own stories.
I care what happens after the Sundering.
Thank you, I will.
Now what happened after the Sundering?
One of two things happened after the Sundering.
1: Whatever WotC says or will say eventually.
2: whatever you WANT. Which, let's face it, could be even better than what WoTC comes up with! Or at least better suited to your group.
I am quite interested in option number 1.
Even if the delivery of said option is via the setting chapters of the next ~5 years worth of APs?
It seems likely that that is where future Realms info will be shared with us first, excluding the Salvatore novels of course.