• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(CSRHoD) Creamsteak's Red Hand of Doom II [IC]


log in or register to remove this ad

Larian watches in surprise as the werewolves continue to fight. With a frustrated grimace, he uses his standard attack and fires globes of pure blue light into the nearest lycanthrope.
[sblock=ooc] Magic Missile vs. nearest W, 4 missiles.[/sblock]
[sblock=spells]
Spells Prepared
0- Mage Hand, Read Magic, Detect Magic, Detect Magic
1st- Feather Fall, Protection from Evil, Color Spray, Mage Armor, Magic Missile, Magic Missilen (Trans.)
2nd- See Invisibility, Hypnotic Pattern, Scorching Ray, Knock, Bull's Strength (Trans.)
3rd- Dispell Magic, Fireball, Fly, Mass Resist Energy, Haste (Trans), Fireball (Rary's from yesterday)
4th- Greater Invisibility, Greater Invisibility, Dimension Door, Rary's Mnemonic Enhancer(Trans.)

Spells In Effect
Mage Armor--16 hours from breaking camp


Rod of Extend--2 uses left
Pearl of Power--Available
Dispelling Chord--5 knots
[/sblock]
 

Initiatives
Warren 27
Avril 21
Pender 20
Larian 20
Tyrla 19
Siobhan 19
Larian (before wolves)
Werewolves 18

Warren drops the wolfman nearest him and moves into flanking with Pender. The werewolf is killed outright (past the point of being able to regenerate).

Avril blasts at the wolf and misses both times, but Mandla is able to score a hit for maximum damage (23) against his target.

Pender drops his bow and draws his blade quickly striking two good blows totaling 32 points of damage.

Tyrla carefully watches the shadows for other threats, she can hear the growls of more creatures from further to the north.

One of Siobhan's arrows hit, dealing 12 points of damage, the creature barely standing through the additional wounds.

Larian then strikes four more times into the werewolf battering him into submission. After it's said and done the creature is unconcious (and luckily, down enough not to regenerate to conciousness on its turn).

However, the creatures wounds are quickly closing.

Everyone gets 325 xp for the encounter.

(Out of combat, somewhat, but the creature will get back up next round if nothing is done to it.)
 

These two creatures have the tattered remains of clothing on their backs, and there are signs that they were injured by another feral creature. It seems that they were licking their wounds here when you surprised them.
 

"Well done," Tyrla said with a grim smile. "There is something still out there- or several somethings, perhaps whatever injured these creatures. Avril, perhaps another handful of that fire would serve to finish this one- or we could just roll it into the acid. Then we can see what else is growling up ahead..."
 

Warren replies "No need. Keep an eye out for whatever you heard," as he twirls his short sword once, causing flames to stir around the blade, then he executes the fallen werewolf with a plunge of his flaming blade into its neck.

Following that, Warren practices the techniques he just used, readying himself for the possibility of more monster-slaying.

[sblock=ooc]Swift action Burning Blade maneuver, then a coup de grace for 2d4+4d6+10 piercing damage with sneak attack, and 1d6+12 fire damage, due to the critical hit (the bonus dice don't get multiplied). Fortitude save against instant death for the werewolf.

After that, Warren spends the next few rounds recovering maneuvers. Death Mark first, then Fan the Flames, then Burning Blade, then Cloak of Deception, so 4 rounds. If monsters attack us before he finishes, then, well, he'll probably stop recovering maneuvers and jump in to fight. ^_^;[/sblock]
 

Warren finishes off the other werewolf and while the group takes a short rest they can hear the howls and cries of tooth and nail meeting against blade and flesh in the distance.
 

"To Arms! Perhaps we can find out the cause of this massacre" Pender says, trying to determine where the sounds are coming from.
 



Into the Woods

Remove ads

Top