(CSRHoD) Creamsteak's Red Hand of Doom II [IC]

Pender will unsling his bow, step into the room and draw back the weapon until taut, unleashing a silvered projectile at the closest enemy.

As the arrow is in the air, Pender drops the bow and unsheathes his greatsword, standing protectively in front of his allies.

[sblock=OOC]
Move: to X6
Free: Draw Bow
Standard: Fire at #9 using silver arrow
Attack; Damage (silver arrow) (1d20+10=18, 1d8+4=7) Hits AC 18 for 7 damage
Free: Drop Bow
Free: Draw Greatsword
[/sblock]
 

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"So much for talking to them," Tyrla said with a cruel smile. She stepped forward a pace, taking shelter behind Pender, then hurl an arcane bolt at the nearest wolf-thing.

OOC: Eldritch blast at number 9; +10 ranged touch, 5d6 damage (position at Y 6, if we can move past Larian in the surprise round)
 

Avril - Human Druid - AC 21 - hp 55/55 - Spot +15 - Listen +15
Mandla - Riding Dog - AC 28 - hp 45/45 - Spot +5 - Listen +5


Nervously Avril approached the werewolves, and then watched as the machine of hell broke into gear and unleashed pain on the clan of lycanthropes. In a way she fetl sorry for these people - afflicted by a curse that was not easy to cure. She didn't really want to be a part of this - it felt, in part, like harming the innocent.

Pulling Mandla back, she held the strong dog on the front line, ready to defend those spellcasters at the back from being swarmed by wolves, while leaving Pender and Warren to do the hard fighting. "Bring them towards us," she said, "It'll give us an advantage." She then started casting a longer spell, hoping to aid them in this battle.

[SBLOCK=OOC]OOC: Command Mandla to defend Avril, and then start casting Summon Nature's Ally III, burning Protection from Energy. She'll summon a Dire Wolf next round to fight. Avril will Air Walk 5 ft. up into the air before starting to cast.

Spells and Abilities Active:

Extended Greater Magic Fang (Avril, Mandla, 16 hours)
Barkskin (Avril, Mandla, 160 minutes)
Air Walk (Avril, Mandla, 80 minutes)
Summon Nature's Ally (Casting)

Spells Cast and Abilities/Items Used:

Greater Magic Fang
Lesser Metamagic Rod of Extend (2 Used)
Produce Flame
Barkskin
Air Walk
Protection from Energy (Summon Nature's Ally)

Level 0 (6): Cure Minor Wounds (3), Detect Magic (2), Guidance
Level 1 (5): Cure Light Wounds, Enrage Animal, Entangle, Faerie Fire
Level 2 (4): Bear's Endurance, Bull's Strength, Cat's Grace
Level 3 (4): Call Lightning, Cure Moderate Wounds
Level 4 (3): Cure Serious Wounds, Flame Strike

Avril's Character Sheet
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Warren the halfling, AC 26, HP 47/47, Island of Blades stance

Warren snarls in annoyance as Pender and others rush into the cavern, putting more of them in immediate danger than he had planned. Swearing profusely in Dwarven, the halfling steps up alongside Pender to keep the less-armored party members at least partially covered. He gestures with his blade and launches a small orb of flame at the nearest werewolf, then shifts his footing and sword-position to better fight in formation.

[sblock=ooc]Man, the plan is already falling apart. We were supposed to engage them from a narrow chokepoint; in the hall; but now we're standing three abreast where only half the party is actually not in direct melee reach, while leaving us upen to three or so wolfmen at a time. ARRRRGGHHH!!! This is what happens when the halfling is ignored. :erm: Perhaps everyone else has forgotten how quickly ONE wolfman seriously injured Warren or Pender. So much for Warren's plan.....

Moving to X-5 and initiating Fan the Flames, as a Sneak Attack in Assassin's Stance against the nearest werewolf, then a swift-action stance change to Island of Blades. Warren and Pender will be treated as flanking any enemy that gets within Warren's melee reach. I did not factor in Siobhan's spell for his attack roll, since I'm not sure if Warren strikes before she casts it.

Got a cruddy 13 ranged touch to hit (natural 2, thankfully not a natural 1, and I'm sure this is only likely to hit thanks to the touch attack and flat-footedness) for 36 points of fire damage.
1d20+11=13, 6d6+4d6+3=36 [/sblock]
 

As the party attacks, the creatures hit by the attacks howl in surprise and pain as they are struck by various - painful - attacks. The fierce larger wolfman at the back calls out in a huge gravely voice while simultaneously bashing one of the rabid creatures in front of him, "Damned goblins... DAMNED GOBLINS!"

Initiatives
Warren 27
Avril 18
Pender 17
Werewolves 17
Brutal Werewolf 14
Siobhan 8
Tyrla 5
Larian 5

Tyrla's attack: 1d20+10=12, 5d6+1=17

Total damage to targets is as follows:
1 28 real, 125 non-lethal
2 14 real, 50 non-lethal
3 28 real, 125 non-lethal
4 14 real, 0 non-lethal
5 14 real, 0 non-lethal
6 14 real, 0 non-lethal
7 0
8 0
9 43 real, 17 non-lethal

Warren, Avril, and Pender can act now.
 

Attachments

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Warren waits for a moment to see the werewolves' reactions; he doesn't want to rush in and get surrounded.

[sblock=ooc]Delaying my action until after werewolf 9 and his/her/its similar brethren act. Also, you placed Warren too far left; he's in X-5, standing side-by-side with Pender, not W-5.[/sblock]
 


Avril - Human Druid - AC 21 - hp 55/55 - Spot +15 - Listen +15
Mandla - Riding Dog - AC 28 - hp 45/45 - Spot +5 - Listen +5


As Pender and Warren formed a protective line in front of her and her allies, Avril completed her spell, summoning an enormous and powerful dire wolf to their ranks. The massive creature sprang snarling in front of her allies and immediatly brought its powerful bite to bear on the werewolf that was next to it. The powerful wolf would hopefully be a match for the more human-like cousin.

Meanwhile Mandla continued to defend his mistress who at the same time was gaining a little more height above the battlefield. From here Avril started casting another spell, hoping to rain down bolts of lightning on the werewolves.

[SBLOCK=OOC]OOC: Avril completes her Summon Nature's Ally III spell and summons a dire wolf to T/U 5/6. The dire wolf attacks werewolf 9. Dire Wolf Bite Attack:

Dire Wolf, Large, hp 57, Spd 50 ft., AC 14, Bite +13 melee (1d8+13), Trip +13, Low-light Vision, Scent, Fort +10, Refl +7, Will +6, Str 29, Dex 15, Con 21, Int 2, Wis 12, Cha 10

Avril commands Mandla to defend her. Mandla readies a bite attack against any creature that comes within 5 ft. of him. Mandla Ready Bite Attack: +10. Mandla Bite Damage: 1d6+6.

Avril uses Air Walk to rise another 5 ft. into the air, now 10 ft. above the ground. She then starts casting Call Lightning.

I place Mandla at X7, and Avril 10 ft. above Y7.

Spells and Abilities Active:

Extended Greater Magic Fang (Avril, Mandla, 16 hours)
Barkskin (Avril, Mandla, 160 minutes)
Air Walk (Avril, Mandla, 80 minutes)
Summon Nature's Ally (Dire Wolf)
Call Lightning (Casting)

Spells Cast and Abilities/Items Used:

Greater Magic Fang
Lesser Metamagic Rod of Extend (2 Used)
Produce Flame
Barkskin
Air Walk
Protection from Energy (Summon Nature's Ally)
Call Lightning

Level 0 (6): Cure Minor Wounds (3), Detect Magic (2), Guidance
Level 1 (5): Cure Light Wounds, Enrage Animal, Entangle, Faerie Fire
Level 2 (4): Bear's Endurance, Bull's Strength, Cat's Grace
Level 3 (4): Cure Moderate Wounds
Level 4 (3): Cure Serious Wounds, Flame Strike

Avril's Character Sheet
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[sblock=Pender and DM]Can't ready a full-attack action......readying is a standard action. That's why Warren is delaying his entire turn, so he might use a full-attack or something after the werewolves, depending on what they do.[/sblock]
 

[sblock=Arkhandus/DM]
Whoops. Learn something new everyday. Pender will not ready his attack, but will wait to use those good rolls for when something comes next to him.

Thanks!
[/sblock]
 

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