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(CSRHoD) Creamsteak's Red Hand of Doom II [IC]

The elves welcome you back, not expecting to see you back, at least not nearly so soon. Having only been gone for a day, you find that not much has changed in the village. They keep numerous different patrols and mostly mind their daily tasks.

Killiar Arrowswift, the commander of the owl-riders is the first to greet the party.

"So, how did the investigation go? What was going on in Rhest? What of the lizardfolk, and what of the dragon?"
 

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The dragon and its cronies are dead, although we left the lizardfolk alone. Our hope is that they will revert to their normal interactions with you now that the dragon is gone. As to what they were doing, it appears they were creating some altered draconic creatures, possibly the razor-winged creatures or the smaller, more humanoid ones. Either way, we destroyed the tainted eggs, and those creatures shouldn't be a threat anymore, Larian says.
 

"So you're done here that quickly? Well, you're certainly more efficient than I had thought. Will you be staying here tonight? And afterwards, where will you go?"

(Everyone else is free to take whatever actions they want in the elven town. If you need to shop around a bit, talk to some individuals, gather information, craft, or anything else... now is the time to speak up.)
 

It seems there is more to do to keep the Red Hand from their nefarious goal. Brindol and its people are still in danger. If there is any help you could provide, we would be appreciative, including any information you might have about a being called the Ghostlord. It seems to be involved somehow.

Larian would definitely like to get some crafting time, if we can afford it.
 

"Ghostlord? Isn't that a human story? A faerie-tale as they would call it? I wouldn't know anything about that. As for Brindol, we've come to a consensus to lend some aid. Supplies, and a few of our owl-riders will travel there, though I fear they won't expect us. We may need to do some convincing in that matter."
 

"If your owl-riders wish to travel with us, we may be able to help with any introductions or 'convincing' that is needed," Tyrla stated. "We should travel there as well, even if we intend to track down the Ghostlord- if nothing else we need to see what fact and rumor can tell us about the advance of the horde. If we may impose upon your hospitality for the night, we can leave in the morning-unless some of us need a longer rest."

OOC: My vote is sleep, and maybe a day of crafting time here, then push on to Brindol by fastest means available. Once we get there, we can see how close the horde is, then make the call if we have time for further crafting- and if we get our map back, we can decide if we want to track down the Ghostlord. Thoughts?
 

"If you wish to go to Brindol with us you might have to wait a while. We have just barely started to prepare. If you are fine with the delay, you should be welcome."
 

Pender steps forward and snaps a quick salute to Killian. "Commander, I wish to offer my services in the way of preparations. My friends and I are in haste, and I am confident that I would die of boredom if left to my own devices."

Pender smirks.
 

Avril - Human Druid - AC 18 - hp 33/49+3d8 - Spot +13 - Listen +13
Mandla - Riding Dog - AC 25 - hp 45/45 - Spot +5 - Listen +5


Avril greeted the elves she met with a warm smile, pleased to be out of the swamp and back with the elves, more so because she was waiting to see Mandla. Thankfully, Killiar Arrowswift brought Mandla in tow, and Avril quickly fell to her haunces and embraced the massive you dog. "It's good to see you," she said as she ruffled the dog's fur, and allowed the animal to lick her face. Not wishing to offend the elves for not taking care of her companion, she just gave Mandla a cursory glance to see that everything was fine, but it looked like he'd been well fed. "Good, Mandla," she said, standing up and allowing the dog to take its place by her side.

"Commander, I think it's best that we head back sooner, but we will forewarn those we meet that you are on your way, and that they should be expecting you. We graciously accept your hospitality for the night, as I don't think we should be travelling at night if we can avoid it." She looked at Larian. "I think we should head to Brindol in the morning. If we reach the city, then at least we'll know where the horde is. Then we can make further preparations. At least for now we should attempt to stay one step ahead of the enemy."

[SBLOCK=OOC]OOC: I vote we head to Brindol in the morning. If there's time there, we can stop, rest and craft, but I think it's best to see where we are first before taking time out when we're unsure if we can afford it or not. Besides, if there is time, we can have a longer stretch of time at Brindol rather than breaking it into two shorter crafting spells.

Spells and Abilities Active:

Spells Cast and Abilities/Items Used:

Wild Shape (1 Used)
Barkskin
Lesser Metamagic Rod of Extend (1 Used)
Call Lightning
Cure Moderate Wounds
Flame Strike
Cure Light Wounds
Cure Minor Wounds (2)
Pearl of Power (1st)
Pearl of Power (2nd)
Potion of Cure Light Wounds (2)

XP:

700 XP (Ogres/Ettin)
3750 XP (Wyrmlord/Warlock/Dragon)

Spells Prepared (Normal 6/4/3/2/1, Wis 0/1/1/1/0):

Level 0 (6): Cure Minor Wounds, Detect Magic (2), Guidance
Level 1 (5): Enrage Animal, Faerie Fire, Obscuring Mist, Produce Flame
Level 2 (4): Barkskin, Bull's Strength, Cat's Grace
Level 3 (3): Stone Shape
Level 4 (1):

Avril's Character Sheet
[/SBLOCK]
 

Warren sighs, and chimes in with "Yeah, we don't have time to sit around here, prancin' around with the elves like we got nothin' better to do. Hows about we go on ahead to Brindol, while it's prolly still there and not sacked by gobbos, and just let 'em know the elves and their giant owls are comin' from the swamp to help later. We got gobbos to maim and giant flying lizards to fight, or somethin' like that. There's no loot or glory to be gained sittin' around here on our duffs."

The halfling sharpens his blade and keeps to himself as long as the group is in the elven village.
 

Into the Woods

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