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(CSToA) Touch of the Abyss [IC]

"Ok, so now we have a little more to work with" starts the lizard. "The trap set off with a rock, so it doesn't matter if the subject is living or not. Causing a magic effect did not do anything, so that's out too. Furthermore, the gravity of the room did reverse when the rock hit the ground and ceiling. So I'd say the the room is definitely pressure sensitive, and nothing else."

"So... how do we get through the room without touching the floor or ceiling? Or how can we reduce our own weight to nothingness?"
 

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Errol puzzles it out for a while, trying to recall what he has seen his companions do in the past. It would seem that I am the only one unequipped to make the crossing. You, my draconic friend, can transform into a winged form and fly across. The warlock can spiderwalk around the walls, and Tesla, I believe, has a magic item that will create a levitation effect, possibly one of you could even carry our goblin trapsmith. Sadly that seems to leave me on this side of the room.
 

Telsa & Arcs

And how do we travel back through this ‘room’ once we have completed our task. What is the likely hood of a deactivation switch on the other side?” She asks to the group. Then looking back towards Slisik she says, “Perhaps if you do as Errol has suggested maybe you can find an switch to deactive the trap.
 

"It's worth a try. Even if there is no 'off switch', I should be able to fly back to you." He leans close to his companion basilisk (who has been dozing in the library for most of the time) and whispers "You'll have to stay here for now. Wait!"

Slisik then stands up and assumes the form of an eagle. The bird slowly tiptoes into the spike-room (B5/B4), attempting to hang on to the wall spikes when it encounters the reversed gravity. After it is turned upside-down, the eagle spreads its wings and takes off toward the exit (H3).

If he makes it to the exit, Slisik will begin looking for any sign of a device he can activate. He stays in eagle form for the moment.

[sblock=Spells]0 (5): Detect Magic, Detect Magic, Detect Poison, Light, Read Magic
1 (4): Cure Light Wounds, Cure Light Wounds, Entangle, Faerie Fire
2 (3): Bull's Strength, Barkskin, Fog Cloud
3 (2): Call Lightning, Cure Moderate Wounds

Wild Shape 1/day
Rage 1/day[/sblock]
 

Slisik crosses the room without much event (other than disorienting gravity pulling up the whole way across). Once at the opposite side, Slisik doesn't see any sort of device or system, but only the stairs that lead down below and then seem to turn.
 

HP: 39/46 AC: 14, Fort: +7, Ref: +3, Will: +7

Without much else to go on, Slisik cautiously hops down the steps. With keen eyes, the eagle watches for any danger, ready to retreat at a moment's notice.

Perception: +20 (with +8 racial from eagle)
 
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The final door below the stairs comes into sight after a few turns. It's shut at the moment. You still don't see any sort of trigger or switch.
 

Slisk flaps his way back up the stairs to the spike-room.

Creamsteak: about how high is the ceiling? I'm wondering if Slisik would have space to take flight if he were walking around in the spike room and the gravity suddenly reversed. (of course, eagles only weigh maybe 10-15 lb, so it might not be enough to set off the trap at all)
 


Well, it's not like he's doing anything else! Slisik repeats his earlier maneuver to soar back across the room, but this time he lands on the ceiling of B6. He walks north among the spikes, taking the path B6-B5-B4-B3, then due east to the exit. If at any point the gravity reverses on him, he takes flight and tries to get back to his friends.
 

Into the Woods

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