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Cultsbane's bizarre D&D adventure: Zeitgeist - 5Eish
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<blockquote data-quote="Cultsbane" data-source="post: 8782514" data-attributes="member: 7037457"><p>Session 1 was 3 hours and 13 mins playtime</p><p></p><p>We ran the first part of the island of the axis of the world module 1. Realized early on that as much as I enjoy prepping and getting the most minute detail of the world itself built, especially encounters, that I much rather be a participant within the world than someone outside observing</p><p></p><p>So I traded DM positions with one of the players (Ferrous; who had previously DMed our Curse of Strahd campaign) sadly this means there's going to be a few campaign changes and changes in rules and what we're doing, so I will update that at a different time. It also means a few character changes but nothing too major</p><p></p><p>The basic summary of what happened is they stopped the Dockers from disrupting the king's arrival to the Coaltonge, we promised to deliver a message for Thamas to Governor of Flint Roland, and watched as Harkover Lee manage to kill a bunch of Danor assassins with a twin spell of chain lightning and fireball, thus at least demonstrating his power.</p><p></p><p>We will be playing again next Saturday at 4 or 5 Eastern time, if anyone would like to join us on Twitch</p></blockquote><p></p>
[QUOTE="Cultsbane, post: 8782514, member: 7037457"] Session 1 was 3 hours and 13 mins playtime We ran the first part of the island of the axis of the world module 1. Realized early on that as much as I enjoy prepping and getting the most minute detail of the world itself built, especially encounters, that I much rather be a participant within the world than someone outside observing So I traded DM positions with one of the players (Ferrous; who had previously DMed our Curse of Strahd campaign) sadly this means there's going to be a few campaign changes and changes in rules and what we're doing, so I will update that at a different time. It also means a few character changes but nothing too major The basic summary of what happened is they stopped the Dockers from disrupting the king's arrival to the Coaltonge, we promised to deliver a message for Thamas to Governor of Flint Roland, and watched as Harkover Lee manage to kill a bunch of Danor assassins with a twin spell of chain lightning and fireball, thus at least demonstrating his power. We will be playing again next Saturday at 4 or 5 Eastern time, if anyone would like to join us on Twitch [/QUOTE]
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Cultsbane's bizarre D&D adventure: Zeitgeist - 5Eish
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