evilbob
Adventurer
Fair enough!If Strahd or his spies were to get word that they actually have the sword, Strahd would stop at nothing to get it back.
Fair enough!If Strahd or his spies were to get word that they actually have the sword, Strahd would stop at nothing to get it back.
I've never understood the fascination with these rules. The possibility my group would ever run one and the same scenario more than once isn't to none.I think it depends on whether you plan to play through the scenario again. If you do, then you want the results to vary each time as wildly as possible. If not, you want the most epic story you can get.
If you want to stick to the existing characterization of Victor, I'd play up the rumors about the purple lights in the Burgomaster's home for one (give them early and often). Maybe also calm the current Burgomaster down a notch or two, and have him at least pretend to be friendly for longer... long enough to invite the PCs to his home for dinner and introduce his family - which would also be an easy way to introduce the lack of servants and start that side quest. He could personally ask them to help find the missing people, which would give them a great reason to be exploring the house.OK - finally got the Tarokka reading done for my players' party. The ally they rolled is Victor Vallakovich (handy because they don't have a wizard). He's the eccentric son of the burgomaster of Vallaki.
Any suggestions for tying his story more directly to the plot are welcome.
I've heard of groups that run Ravenloft every Halloween, though.The possibility my group would ever run one and the same scenario more than once isn't to none.
I don't think it's really hard. A six year old girl is probably not as powerful as a CR 8 creature. And yes, if you have no way to remove curse, you're going to miss quite a bit of the game. I think CoS assumes "cleric or paladin" for a large chunk. One of the relics is a cleric/paly item, for example.Also, how is the maximum impact determined? One perfect ally for one group is next to useless for another.
Fair enough!
I don't think it's really hard. A six year old girl is probably not as powerful as a CR 8 creature. And yes, if you have no way to remove curse, you're going to miss quite a bit of the game. I think CoS assumes "cleric or paladin" for a large chunk. One of the relics is a cleric/paly item, for example.
Replayability is also probably linked to the Adventure League-ness of the campaign as well: it ensures that very few campaigns will run the same or have the same objectives - not that they really would anyway, but it gives even more variance.