I'm A Banana
Potassium-Rich
Spoilers!
From the adventure:
[sblock]
Death House is aware of its surroundings and all creatures within it. Its goal is to continue the work of the cult by luring visitors to their doom.
[/sblock]
...but how? The scenario presented in the adventure might work on heroic-minded adventurers, but what about average, everyday victims (random Barovian townsfolk and whatnot)? What about those with a more mercenary inclination?
Or....
[sblock] if you were a giant sentient house that wanted people to walk inside of you and die, how would YOU get them to do it? And how would you prevent them from running?[/sblock]
From the adventure:
[sblock]
Death House is aware of its surroundings and all creatures within it. Its goal is to continue the work of the cult by luring visitors to their doom.
[/sblock]
...but how? The scenario presented in the adventure might work on heroic-minded adventurers, but what about average, everyday victims (random Barovian townsfolk and whatnot)? What about those with a more mercenary inclination?
Or....
[sblock] if you were a giant sentient house that wanted people to walk inside of you and die, how would YOU get them to do it? And how would you prevent them from running?[/sblock]
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