MonsterEnvy
Legend
I don't care too much about the Strahd's half sister thing. Though I do think she should be ancient like Strahd having been around since the start.
Ha, love it! Totally using this. 10x better than the Strahd's sister silliness.That's an angle, anyway![]()
Anyone have any good ideas for substitutions for either? The 3.5 version seemed a bit better: Eva was one of three hags who guarded the three fanes which were ties to the land. She was guarding the "forest" one, and I want to say that she and her sisters were the original holy guardians of the fanes but all three eventually got corrupted into hags due to Strahd's presence in the land (maybe I made that up?), and while her sisters were evil and mad, respectively, she was ok and was trying to get Strahd out. Different take on motivations but ultimately similar enough. But without the fanes this makes less sense.
Pffewf, that's a tough one. It fits the narrative just as well, but it leaves even fewer allies for the party, and no one with any real power who opposes Strahd in the land. I don't think I will personally use that one, just because it could start to feel too hopeless: it turns up the "everyone is out to get you" vibe to the point that the party might just stop trusting anyone. (I've been in those kinds of games.)The story I'm going with: Madam Eva is working for Strahd.
This narrative structure I would reject completely. It mixes excuses for Strahd's behavior with victim-blaming and comes up with a particularly nasty mix, especially as the entire game is more or less a metaphor for spousal abuse. This makes Strahd way too sympathetic and far less responsible for his actions, which is... way too much like every other story about an evil vampire, ever. It's beyond trope; it's stereotype. Strahd didn't conquer those lands for the people, or to keep anyone safe: he did it because he loves to conquer people, consolidate his power, and he's good at it. It's all about power and glory, which makes his inability to gain the attention of a woman even more frustrating to him: he can't conquer her (thanks to her pesky free will and his lack of any warmth or reason for her to like him) which infuriates him, especially as he is clearly someone used to bending everything in his path to his will. He doesn't damn his brother because he's jealous, or because other people like him: he damns him because he is an obstacle in his path to the object he desires to possess, just like anything else. Strahd doesn't love Tatyana; he wants to conquer and lord over her - which is much easier as a vampire, since you can remove someone's free will and force your way/vision/self onto them. That's what he loves about being a vampire: now he can also conquer people's souls as well as their lands and bodies.It wasn't love or its loss that turned Strahd to the night. It wasn't slow erosion of his morals through years of cruel warfare, either. It was something far more classic - betrayal.
So... my party decided to go dig up clay golems at the ruins of VR's Tower to farm EXP to get to 8th level.
One crit and one other hit, and two failed saves, later - and the paladin is permanently down 38 HP until he gets a Greater Restoration. Which basically does not exist in Ravenloft as written.
I can't say I feel bad for him cause that was a terrible idea.