Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse of Strahd - Sunsword alternative
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="toucanbuzz" data-source="post: 7313352" data-attributes="member: 19270"><p>Musing aloud here.</p><p></p><p>In the old AD&D version, there was a reading where a player was already carrying the blade and they needed to reunite it with the hilt. <em>Of course, that wouldn't work if everyone used axes.</em> In the older edition, the blade went missing and Strahd was left with the hilt. I like things to make sense, so in character creation, if this is the option, would need a character to have a "legacy" blade passed down generations or the like, made of the original crystalline steel. The mists didn't just randomly grab them, it acted with purpose to wrap up this loose end. The weapon would be ordinary until touched to the hilt. </p><p></p><p>Not a fan anyways of the light saber sun blade as it (1) kills my verisimilitude every time there's a jedi reference and (2) well that's really it. Plus, the character currently wielding the sun blade in our OOA campaign is planning on playing a fighting bard, which creates a very high likelihood if I do nothing to change the Sun Sword she ends up with the exact same "special & unique" weapon again.</p><p></p><p>So suppose powers need to be changed as well for us. In old AD&D, I think it was like a Bane weapon, doing extra damage to Strahd, but no sunlight.</p></blockquote><p></p>
[QUOTE="toucanbuzz, post: 7313352, member: 19270"] Musing aloud here. In the old AD&D version, there was a reading where a player was already carrying the blade and they needed to reunite it with the hilt. [I]Of course, that wouldn't work if everyone used axes.[/I] In the older edition, the blade went missing and Strahd was left with the hilt. I like things to make sense, so in character creation, if this is the option, would need a character to have a "legacy" blade passed down generations or the like, made of the original crystalline steel. The mists didn't just randomly grab them, it acted with purpose to wrap up this loose end. The weapon would be ordinary until touched to the hilt. Not a fan anyways of the light saber sun blade as it (1) kills my verisimilitude every time there's a jedi reference and (2) well that's really it. Plus, the character currently wielding the sun blade in our OOA campaign is planning on playing a fighting bard, which creates a very high likelihood if I do nothing to change the Sun Sword she ends up with the exact same "special & unique" weapon again. So suppose powers need to be changed as well for us. In old AD&D, I think it was like a Bane weapon, doing extra damage to Strahd, but no sunlight. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse of Strahd - Sunsword alternative
Top