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Curse of Strahd - Sunsword alternative
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<blockquote data-quote="TheHentaiFriend" data-source="post: 8168689" data-attributes="member: 7029191"><p>I had the same thoughts. </p><p></p><p>I personally got inspired by the Warrior of Light from the very first Final Fantasy game, and The Sword of Light from one of the latest Dragon Quest games. </p><p></p><p>I modified it and it looked great from my perspective! </p><p></p><p>Also, I have recently made smth similar in the form of dual longswords for a character I was playing an my latest campaign. </p><p>Sunset & Sundown or Sord of the Dawn and Sword of the Dusk. </p><p></p><p>You can customize and modify items, creaturesm npcs as you like them to fit in your needs. You just need a bit of imagination. </p><p></p><p>Personally, when I create smth for d&d, you use two very important rulles to me: </p><p>-The rule of cool </p><p>-And the rule of flavore</p><p></p><p>and when I say cool, I don't mean to make smth very powerful, but it can do smth cool that will also give flavore to the overal world setting and the story the game/campaign is based on. </p><p>And yes, you have to be careful not to go overboard and make smth too OP out there and over-powerful! </p><p></p><p>Great power comes with greater responcibility! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="TheHentaiFriend, post: 8168689, member: 7029191"] I had the same thoughts. I personally got inspired by the Warrior of Light from the very first Final Fantasy game, and The Sword of Light from one of the latest Dragon Quest games. I modified it and it looked great from my perspective! Also, I have recently made smth similar in the form of dual longswords for a character I was playing an my latest campaign. Sunset & Sundown or Sord of the Dawn and Sword of the Dusk. You can customize and modify items, creaturesm npcs as you like them to fit in your needs. You just need a bit of imagination. Personally, when I create smth for d&d, you use two very important rulles to me: -The rule of cool -And the rule of flavore and when I say cool, I don't mean to make smth very powerful, but it can do smth cool that will also give flavore to the overal world setting and the story the game/campaign is based on. And yes, you have to be careful not to go overboard and make smth too OP out there and over-powerful! Great power comes with greater responcibility! ;) [/QUOTE]
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Curse of Strahd - Sunsword alternative
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