Cursed Daggers

Elf Witch, you seem to just have a horrible group, I'm sorry to say. The stories you've posted over he last month or two have been painful to read. Based on this latest incident I'm pretty sure your DM is a moron who set out to deliberately retcon the daggers and go out of his way to penalize you, and then he has the gall to say it was your fault for touching the daggers again?

Based on this episode and what you've said before, your group sounds like most of them are actively trying to hurt each other and make the game unenjoyable for everyone but themselves, the DM included. I'd suggest fleeing as fast as you can, if you can get another group.


Seriously, claiming he just assumed you handled the daggers by the blade? That's completely asinine. What really happened is that he decided he wanted the daggers to be cursed after you had already gotten them, and he was pulling BS excuses out of his ass. But then saying that you were stupid for experimenting with them and blaming you for almost killing the party, that is truly a stroke of jackassery. I'd tell the jerk off and leave, based on what you've told us of the antics of this group.
 

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the Jester said:
Umbran beat me to it here. I think you'll just cause an unpleasant confrontation unless you're very careful about this. If anything, show him when you guys aren't gaming and make your point gently, but explain that you do not expect any do-overs. (Do-overs are perhaps the biggest sin in rpgs, imho.)

I don't want a do over. I just don't like the outcome of what has happened in game. Some of the players are really strict role players and only use what they learn at the table on how they interact with the other PCs.

So since the dagger incident my character is not to be trusted with any magic items that are not identified. If I find one they have a cow if I choose to carry it. It drives me crazy that I don't have any say about the magic items anylonger. That they go identify them and then make a decision based on what the items is on what to do with it.

Its stupid and silly and it ends up making me feel like a little kid being sent away while the grown ups talk. :\

I didn't make a huge fuss at the DM when this happened. I argued a little bit but when he wouldn't budge I let it go. I don't believe in derailing the game over a DM ruling unless it results in character death then I am willing to let it go until later.

I am also willing to let things slide because of story reasons. The DM changes something to make the story better or more exiciting.

He told me today that he had always planned to have the daggers cursed but he got sidetracked by something else and since I never used the daggers he forgot about them. Until we went to identify them and then he remembered. He admits that it was kind of lame that I would have only handled them by the blade but he didn't know of any other way to get around it. Nothing protects your hands from the hilts not gloves, fabric nothing it is how they were designed.

I understand his postion. I have asked him to say something to the players who are role playing this out and say "look can we just metagame over this" stop letting it effect how your characters look at mine."

I have asked if they don't want to then I want to tbe allowed to bring a new character into the game. And I have asked that he not penalize me my making me come in at a lower level.
 

Aaron L said:
Elf Witch, you seem to just have a horrible group, I'm sorry to say. The stories you've posted over he last month or two have been painful to read. Based on this latest incident I'm pretty sure your DM is a moron who set out to deliberately retcon the daggers and go out of his way to penalize you, and then he has the gall to say it was your fault for touching the daggers again?

Based on this episode and what you've said before, your group sounds like most of them are actively trying to hurt each other and make the game unenjoyable for everyone but themselves, the DM included. I'd suggest fleeing as fast as you can, if you can get another group.


Seriously, claiming he just assumed you handled the daggers by the blade? That's completely asinine. What really happened is that he decided he wanted the daggers to be cursed after you had already gotten them, and he was pulling BS excuses out of his ass. But then saying that you were stupid for experimenting with them and blaming you for almost killing the party, that is truly a stroke of jackassery. I'd tell the jerk off and leave, based on what you've told us of the antics of this group.

That was a different game with my roommate's group. I quit that one months ago. This game has two of the same people in it. On the whole it is a fun game but this ruling by the DM is just been so bad all around. He usually prone to making such bad rulings.

That game is very close now to destructing. I know my roommate is getting ready to walk out. She tried to talk to the DM about spot checks and even showed him the thread that was talking about the rogue stealing and the party not getting spot checks.

He disagreeded and said that spot checks are an active skill that you have to know something is up to make them. So I guess under that logic spotting a secret passage or an ambush means you have to be looking for them so I don't understand why we have both spot and serch since they now do the samething. :\
 

Elf Witch said:
That was a different game with my roommate's group. I quit that one months ago. This game has two of the same people in it. On the whole it is a fun game but this ruling by the DM is just been so bad all around. He usually prone to making such bad rulings.

That game is very close now to destructing. I know my roommate is getting ready to walk out. She tried to talk to the DM about spot checks and even showed him the thread that was talking about the rogue stealing and the party not getting spot checks.

He disagreeded and said that spot checks are an active skill that you have to know something is up to make them. So I guess under that logic spotting a secret passage or an ambush means you have to be looking for them so I don't understand why we have both spot and serch since they now do the samething. :\


Sounds like a doozy of a DM. :(
 


Elf Witch said:
He disagreeded and said that spot checks are an active skill that you have to know something is up to make them. So I guess under that logic spotting a secret passage or an ambush means you have to be looking for them so I don't understand why we have both spot and serch since they now do the samething. :\

That's fine. Make your new PC a rogue sniper. No-one will ever get a Spot or Listen check against you until your first shot, and perhaps even after that.

If he pulls the "but you didn't say that you look up!" trick on you, get slippers of spider climbing, and snipe from above. You should get 3-4 shots off before the bad guys think of looking up, right?

Bah, or just quit the game. You should probably try your hand at DMing! Bad player experiences seem to make good DMs, and you seem to have a better grasp of the rules than many of your comrades. :)

Cheers, -- N
 

Yes the dm fudged it a fudge too far but...

Heroes should never ever play around with unidentified magic items, especially special equipment of particularly evil enemies. Special assassin daggers with the blood of innocent victims on them, seem a prime candidate for much evilness.

I'd quietly inform the dm of the fudge but wouldn't think to challenge the events that passed. Rather, I'd just have the character deal with it.
 

FreeTheSlaves said:
Yes the dm fudged it a fudge too far but...

Heroes should never ever play around with unidentified magic items, especially special equipment of particularly evil enemies. Special assassin daggers with the blood of innocent victims on them, seem a prime candidate for much evilness.

I'd quietly inform the dm of the fudge but wouldn't think to challenge the events that passed. Rather, I'd just have the character deal with it.

Normally I would just deal with it. My character was first level when she picked up the daggers and if the curse had gone off then I would have been fine with the fallout. Its not so much the curse that bothers me its what is happening now.

The session before last the rogue picked up a clawed weapon that detected as magic. As soon as he picked it up it gave him shocking damage. Then the cleric detected evil on it and found out it was evil so now we had the dilema of how to handle it. We just didn't want to leave it for some evil creature to find and use. The cleric tried to pick it with a cloth and took damage. The DMs ruling that cloth dose not stop your aligment from showing.

So we stood around trying to figure out what to do for a long time. We ended up just spinning our wheels noone could come up with a way to accomplish the task.

So since I am the only neutrul character in the party I went over and picked it up and shoved it in my backpack until we could find away to destroy it. I role play the my character has a darkness in her that she is always fighting. My decsion was based on two things one a role playing decison that my character has a slight evil streak in her and that might protect her from the weapon and a metagame reason in that I knew that being neutrul I would not get shocked by the weapon.

My action caused a storm of rebukes from two of the party on how I am reckless and dangerous and can't be trusted because first the daggers and now this. That even when I am warned that something is dangerous I don't listen blah blah blah. And that if I did it again or anything like it then I would be asked to leave the group my PC not me the player. It didn't seem to matter that I solved the problem. Because they are role playing their characters and their characters don't trust mine anymore because of the daggers.

Its gets old and I am tired of it. Its all based on the fact that I handled the daggers after I learned they were cursed. Which I would never have done if I had not be handling the daggers for months. Believe me I would never have hanled them in the first place if I had known there was a curse.
 

Elf Witch said:
Normally I would just deal with it. My character was first level when she picked up the daggers and if the curse had gone off then I would have been fine with the fallout. Its not so much the curse that bothers me its what is happening now.

The session before last the rogue picked up a clawed weapon that detected as magic. As soon as he picked it up it gave him shocking damage. Then the cleric detected evil on it and found out it was evil so now we had the dilema of how to handle it. We just didn't want to leave it for some evil creature to find and use. The cleric tried to pick it with a cloth and took damage. The DMs ruling that cloth dose not stop your aligment from showing.

So we stood around trying to figure out what to do for a long time. We ended up just spinning our wheels noone could come up with a way to accomplish the task.

So since I am the only neutrul character in the party I went over and picked it up and shoved it in my backpack until we could find away to destroy it. I role play the my character has a darkness in her that she is always fighting. My decsion was based on two things one a role playing decison that my character has a slight evil streak in her and that might protect her from the weapon and a metagame reason in that I knew that being neutrul I would not get shocked by the weapon.

My action caused a storm of rebukes from two of the party on how I am reckless and dangerous and can't be trusted because first the daggers and now this. That even when I am warned that something is dangerous I don't listen blah blah blah. And that if I did it again or anything like it then I would be asked to leave the group my PC not me the player. It didn't seem to matter that I solved the problem. Because they are role playing their characters and their characters don't trust mine anymore because of the daggers.

Its gets old and I am tired of it. Its all based on the fact that I handled the daggers after I learned they were cursed. Which I would never have done if I had not be handling the daggers for months. Believe me I would never have hanled them in the first place if I had known there was a curse.
It never occured to anyone to use a couple of sticks? As for the other player's characters, kill them in the middle of the night when your character is on watch, then quit the group! Your GM is an idiot and the rest of the group are anal retentive. It's a game! You're all supposed to be having fun!
 

Ed_Laprade said:
It never occured to anyone to use a couple of sticks? As for the other player's characters, kill them in the middle of the night when your character is on watch, then quit the group! Your GM is an idiot and the rest of the group are anal retentive. It's a game! You're all supposed to be having fun!
Kill them all with the evil clawed weapon!
 

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