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<blockquote data-quote="dante58701" data-source="post: 4526712" data-attributes="member: 40336"><p>As a Cosmic special quality it would have a +22 value.</p><p></p><p></p><p>Disruptive Force: A disruptive force weapon is comprised of disruptive force and naturally invisible. A disruptive force weapon can bypass damage reduction, deflection bonuses to AC, force effects (destroying them in the process), and hardness; resolve all attacks as touch attacks (bypassing armor, natural armor, etc.); and strike ethereal and incorporeal targets normally. A disruptive force weapon's attacks are automatically considered sunder attempts in addition to dealing damage. A disruptive force weapon is immune to disintegration and can safely deflect/parry a disruptive force weapon.</p><p></p><p>Creatures and objects immune to disintegration and force effects are immune to disruptive force weapons. Creatures and objects immune to disintegration are affected as if by a ghost touch weapon. Creatures and objects immune to force effects take minimum damage.</p><p></p><p>Very strong evocation and transmutation; CL 66th; Craft Magic Arms & Armor; disintegrate, Mordenkainen's sword, wish; Price +22 bonus. </p><p></p><p></p><p>The only problem I see with this is that Divine [Strike] is divine and it already bypasses Force Fields, Walls of Force, etc.</p><p></p><p>So it would make more sense as a multi-layered divine equivalent special quality.</p><p></p><p>But, it might be fair since the combination is rather nasty.</p></blockquote><p></p>
[QUOTE="dante58701, post: 4526712, member: 40336"] As a Cosmic special quality it would have a +22 value. Disruptive Force: A disruptive force weapon is comprised of disruptive force and naturally invisible. A disruptive force weapon can bypass damage reduction, deflection bonuses to AC, force effects (destroying them in the process), and hardness; resolve all attacks as touch attacks (bypassing armor, natural armor, etc.); and strike ethereal and incorporeal targets normally. A disruptive force weapon's attacks are automatically considered sunder attempts in addition to dealing damage. A disruptive force weapon is immune to disintegration and can safely deflect/parry a disruptive force weapon. Creatures and objects immune to disintegration and force effects are immune to disruptive force weapons. Creatures and objects immune to disintegration are affected as if by a ghost touch weapon. Creatures and objects immune to force effects take minimum damage. Very strong evocation and transmutation; CL 66th; Craft Magic Arms & Armor; disintegrate, Mordenkainen's sword, wish; Price +22 bonus. The only problem I see with this is that Divine [Strike] is divine and it already bypasses Force Fields, Walls of Force, etc. So it would make more sense as a multi-layered divine equivalent special quality. But, it might be fair since the combination is rather nasty. [/QUOTE]
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