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<blockquote data-quote="dante58701" data-source="post: 4653797" data-attributes="member: 40336"><p><strong>[PLAIN]Revision of [School] Immunity[/PLAIN]</strong></p><p></p><p>Although most people accept it as a given that your own spells and affects affect you normally, this may not be the case with certain gaming groups. So to clarify [School] Immunity, I have added the notation that "Your own spells and effects function normally."</p><p></p><p>I am also increasing it's limiting factor to being able to only be taken once. Thus preventing it from being abused. </p><p></p><p>Of course, this immunity stacks with immunities granted by portfolios, subtypes, templates, types, etc. </p><p></p><p>[School] Immunity (Ex) </p><p>You are immune to a single school of magic. </p><p>Benefit: You are immune to a single school of magic and related effects. </p><p>Your own spells and effects function normally. </p><p>Special: This divine ability can only be taken once.</p><p></p><p></p><p>On an unrelated note...(Gruesome isn't it?)</p><p></p><p></p><p>Arkyryys's Skeletal Extraction </p><p>Necromancy [Evil] </p><p>Level: Clr 9, Sor/Wiz 9 </p><p>Components: V, S, M </p><p>Casting Time: 1 standard action </p><p>Range: Close (25 ft. + 5 ft./2 levels) </p><p>Target: One living creature </p><p>Duration: Instantaneous </p><p>Saving Throw: Fortitude partial </p><p>Spell Resistance: Yes </p><p></p><p>As finger of death, except, if the target creature is slain, </p><p>it's skeleton is animated as per animate dead and </p><p>forcibly tears itself from the target creature's flesh as a </p><p>free action. </p><p> </p><p>Material Component: You must swallow a black </p><p>onyx gem worth at least 25 gp per Hit Die of the </p><p>target creature. The magic of the spell turns this gem </p><p>into a worthless burned out shell.</p></blockquote><p></p>
[QUOTE="dante58701, post: 4653797, member: 40336"] [b][PLAIN]Revision of [School] Immunity[/PLAIN][/b] Although most people accept it as a given that your own spells and affects affect you normally, this may not be the case with certain gaming groups. So to clarify [School] Immunity, I have added the notation that "Your own spells and effects function normally." I am also increasing it's limiting factor to being able to only be taken once. Thus preventing it from being abused. Of course, this immunity stacks with immunities granted by portfolios, subtypes, templates, types, etc. [School] Immunity (Ex) You are immune to a single school of magic. Benefit: You are immune to a single school of magic and related effects. Your own spells and effects function normally. Special: This divine ability can only be taken once. On an unrelated note...(Gruesome isn't it?) Arkyryys's Skeletal Extraction Necromancy [Evil] Level: Clr 9, Sor/Wiz 9 Components: V, S, M Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature Duration: Instantaneous Saving Throw: Fortitude partial Spell Resistance: Yes As finger of death, except, if the target creature is slain, it's skeleton is animated as per animate dead and forcibly tears itself from the target creature's flesh as a free action. Material Component: You must swallow a black onyx gem worth at least 25 gp per Hit Die of the target creature. The magic of the spell turns this gem into a worthless burned out shell. [/QUOTE]
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