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<blockquote data-quote="Khisanth the Ancient" data-source="post: 4959016" data-attributes="member: 11368"><p>I wasn't really sure about the Omnifics, I should probably just dump them totally. The names are too cool to waste though (I basically just wanted an ability called "Arrow of Time" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )...</p><p></p><p></p><p>Because that's not really that impressive of a range. Take a 60 HD Immortal; his divine aura will only be 100 ft. + 10 ft./HD = 700 ft., not very impressive for a god's archery. With Horizon Shot, he can literally shoot miles. A 180 HD Sidereal will have an aura radius of 400 ft. + 40 ft./HD = 6800 ft., a little more than a mile, as opposed to a 30 or 40 mile range increment with Suborbital Shot.</p><p> </p><p></p><p></p><p>It's meant to be crazy. I couldn't decide at first if it should be Cosmic or Transcendental, but Transcendentals are so powerful that I don't think x5 damage with arrows compares... especially with the insane HP sidereals and especially eternals have. </p><p></p><p></p><p></p><p>Ok, sure, sounds cool.</p><p></p><p></p><p></p><p> Moderate winds have no effect on arrows, so Improved True Shot effectively does that - except in a tornado, which are probably rare. So sure, I could make it totally ignore winds - does that bump Improved True Shot to a Divine Ability or is it too narrow for that?</p><p> </p><p> </p><p>I don't understand... Suborbital only increases range, not damage or criticals.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 4959016, member: 11368"] I wasn't really sure about the Omnifics, I should probably just dump them totally. The names are too cool to waste though (I basically just wanted an ability called "Arrow of Time" ;) )... Because that's not really that impressive of a range. Take a 60 HD Immortal; his divine aura will only be 100 ft. + 10 ft./HD = 700 ft., not very impressive for a god's archery. With Horizon Shot, he can literally shoot miles. A 180 HD Sidereal will have an aura radius of 400 ft. + 40 ft./HD = 6800 ft., a little more than a mile, as opposed to a 30 or 40 mile range increment with Suborbital Shot. It's meant to be crazy. I couldn't decide at first if it should be Cosmic or Transcendental, but Transcendentals are so powerful that I don't think x5 damage with arrows compares... especially with the insane HP sidereals and especially eternals have. Ok, sure, sounds cool. Moderate winds have no effect on arrows, so Improved True Shot effectively does that - except in a tornado, which are probably rare. So sure, I could make it totally ignore winds - does that bump Improved True Shot to a Divine Ability or is it too narrow for that? I don't understand... Suborbital only increases range, not damage or criticals. [/QUOTE]
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