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<blockquote data-quote="paradox42" data-source="post: 4976974" data-attributes="member: 29746"><p>Because we like to play the game by the book, even if we aren't often actually using the rules. Or more precisely, we like to stick to the rules we've agreed upon, since as I've previously stated and proven the game is heavily house-ruled. Also, there's a bit of thrill in the "how far we have come" feeling, when we compare what the characters were doing years ago back in merely Epic territory (or even pre-Epic), to what they're doing now. Seriously, what player who has built a character around combat (i.e. a warrior type) doesn't want to deal as much damage as possible? Dealing a million points with one hit is bragging rights, even if the number of people one can brag to is very small.</p><p></p><p>In other words, I suppose, we do it because the math makes it cooler than it would be without the math.</p></blockquote><p></p>
[QUOTE="paradox42, post: 4976974, member: 29746"] Because we like to play the game by the book, even if we aren't often actually using the rules. Or more precisely, we like to stick to the rules we've agreed upon, since as I've previously stated and proven the game is heavily house-ruled. Also, there's a bit of thrill in the "how far we have come" feeling, when we compare what the characters were doing years ago back in merely Epic territory (or even pre-Epic), to what they're doing now. Seriously, what player who has built a character around combat (i.e. a warrior type) doesn't want to deal as much damage as possible? Dealing a million points with one hit is bragging rights, even if the number of people one can brag to is very small. In other words, I suppose, we do it because the math makes it cooler than it would be without the math. [/QUOTE]
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