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<blockquote data-quote="Khisanth the Ancient" data-source="post: 5828734" data-attributes="member: 11368"><p><span style="font-size: 15px"><strong>Alpha [Effect] (Transcendental Ability)</strong></span></p><p>Your [Effect] ability can heal the most lasting wounds, even fundamental attacks upon the spirit.</p><p></p><p>Benefit: The effect can provide many possible types of healing, though a single use of Alpha Effect can provide only one of the above effects.</p><p><em>Permanent Damage:</em> The effect heals 1d10 hit points of permanent damage per hit die of the effect. </p><p><em>Annihilated Hit Dice:</em> The effect can restore hit dice annihilated by Omega Effect and similar abilities, but at a rate of one hit die per ten dice of the Alpha Effect. </p><p><em>Quintessence Drain:</em> The effect can restore 1d100 points of quintessence removed by Siphoning [Effect] or a similar ability, or through gradual loss of quintessence from imprisonment. It cannot restore quintessence spent to create avatars or aspects, placed in soul objects, transferred to other beings via compacts, or otherwise willingly spent.</p><p><em>Experience Drain:</em> The effect can restore 1d1000 XP removed by Karmic [Effect] or a similar ability. It cannot restore XP paid for spell or item creation XP costs, or otherwise willingly spent.</p><p><em>Damage:</em> Finally, if used on a being with neither permanent damage nor annihilated hit dice, it can heal normal damage (1d100 hit points per die of the effect). </p><p></p><p>e.g. If Metatron (First One, 266 Hit Dice) took Alpha Hand, he would gain a touch that could heal 133d10 points of permanent damage; reverse the annihilation of 13 Hit Dice; restore 133d100 drained quintessence; restore 133d1000 drained XP; or heal 133d100 damage. If Metatron restored one of these kinds of damage, he would have to touch the target again to heal a different type.</p><p><strong></strong></p><p><strong>Special:</strong> This effect can be taken multiple times, and its effects stack. Each time it is taken it either applies to a different effect, or to the same effect as follows:</p><p></p><p>Taken twice = Greater Alpha [Effect], original effect doubled.</p><p>Taken three times = Superior Alpha [Effect], original effect tripled.</p><p>Taken four times = Perfect Alpha [Effect], original effect quadrupled.</p><p>Taken five times = Alpha Mastery, use any type of Alpha effect at the Perfect level.</p><p>Taken six times = Uncanny Alpha Mastery, use any type of Alpha effect at the Perfect level, and shape area effects to only affect those you wish to target.</p><p></p><p><strong>Note:</strong> A hypothetical Omnific-level version of this effect is possible, ten times more powerful in all categories and even able to restore divine ranks lost to Akashic Effect (at a rate of one per fifty dice of the effect).</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 5828734, member: 11368"] [SIZE="4"][B]Alpha [Effect] (Transcendental Ability)[/B][/SIZE] Your [Effect] ability can heal the most lasting wounds, even fundamental attacks upon the spirit. Benefit: The effect can provide many possible types of healing, though a single use of Alpha Effect can provide only one of the above effects. [I]Permanent Damage:[/I] The effect heals 1d10 hit points of permanent damage per hit die of the effect. [I]Annihilated Hit Dice:[/I] The effect can restore hit dice annihilated by Omega Effect and similar abilities, but at a rate of one hit die per ten dice of the Alpha Effect. [I]Quintessence Drain:[/i] The effect can restore 1d100 points of quintessence removed by Siphoning [Effect] or a similar ability, or through gradual loss of quintessence from imprisonment. It cannot restore quintessence spent to create avatars or aspects, placed in soul objects, transferred to other beings via compacts, or otherwise willingly spent. [I]Experience Drain:[/I] The effect can restore 1d1000 XP removed by Karmic [Effect] or a similar ability. It cannot restore XP paid for spell or item creation XP costs, or otherwise willingly spent. [I]Damage:[/I] Finally, if used on a being with neither permanent damage nor annihilated hit dice, it can heal normal damage (1d100 hit points per die of the effect). e.g. If Metatron (First One, 266 Hit Dice) took Alpha Hand, he would gain a touch that could heal 133d10 points of permanent damage; reverse the annihilation of 13 Hit Dice; restore 133d100 drained quintessence; restore 133d1000 drained XP; or heal 133d100 damage. If Metatron restored one of these kinds of damage, he would have to touch the target again to heal a different type. [B] Special:[/B] This effect can be taken multiple times, and its effects stack. Each time it is taken it either applies to a different effect, or to the same effect as follows: Taken twice = Greater Alpha [Effect], original effect doubled. Taken three times = Superior Alpha [Effect], original effect tripled. Taken four times = Perfect Alpha [Effect], original effect quadrupled. Taken five times = Alpha Mastery, use any type of Alpha effect at the Perfect level. Taken six times = Uncanny Alpha Mastery, use any type of Alpha effect at the Perfect level, and shape area effects to only affect those you wish to target. [B]Note:[/B] A hypothetical Omnific-level version of this effect is possible, ten times more powerful in all categories and even able to restore divine ranks lost to Akashic Effect (at a rate of one per fifty dice of the effect). [/QUOTE]
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