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<blockquote data-quote="Nezkrul" data-source="post: 6050221" data-attributes="member: 6682154"><p>how about this for Incarnum Portfolio:</p><p></p><p>Disciple- Spell-like abilities- use any spells from incarnum domain.</p><p><em>Aversion to Magic</em>- any soulmeld that you shape takes up the slot on your body associated with it so that you cannot also benefit from a magic item on that body slot.</p><p><em>Chakra Dependency</em>- you take a competence penalty (equal to divine rank) on all rolls if you do not have a soulmeld bound to a chakra</p><p>Prophet- Incarnum Mastery- increase your essentia capacity by your divine rank for all incarnum abilities/feats/class features, and you gain bonus essentia points equal to your divine rank</p><p>Hero-Deity- Scion of Incarnum- Whenever you have a soulmeld bound to all of your chakras open to you, you gain a competence bonus equal to divine rank on attacks, saves, and armor class.</p><p>Quasi-deity- Incarnate Servants- any creature you summon gains the benefits of a soulmeld, that you know, shaped by you, at maximum essentia capacity based on the summoned creature's HD/level</p><p>Demi-deity- Embodiment of Incarnum- whenever you gain power points for slaying enemies, you gain an extra share (or twice as much if you alone slay the enemy)</p><p>Lesser deity- Superior Divine [effect]- assault your enemies with divine based attacks</p><p>Intermediate deity- Uncanny Divine Mastery- pick and choose which potential targets are affected by your Superior Divine [effect]</p><p>Greater deity- Cerulean Soul- As long as you have a soulmeld bound to a chakra, you gain regeneration equal to half your hit dice/levels.</p><p>Elder One- Incarnum Messiah- creatures with the [incarnum] subtype with a divine rank lower than yours cannot harm you (no save)</p><p><em>Cosmic Imperfection (Entropy)- One artifact in the universe can defeat your cosmic string ability</em></p><p>Old One- Pariah of Entropy- necromantic spells/effects cease to function in your divine realm</p><p></p><p>Single Portfolio gives your manifestation a visible aura whose color is based on your mood, red for anger, blue for sad, green for arousal, etc.. you cannot hide the aura, and if you change shape you retain it.</p><p></p><p>-still working on the double portfolio</p></blockquote><p></p>
[QUOTE="Nezkrul, post: 6050221, member: 6682154"] how about this for Incarnum Portfolio: Disciple- Spell-like abilities- use any spells from incarnum domain. [i]Aversion to Magic[/i]- any soulmeld that you shape takes up the slot on your body associated with it so that you cannot also benefit from a magic item on that body slot. [i]Chakra Dependency[/i]- you take a competence penalty (equal to divine rank) on all rolls if you do not have a soulmeld bound to a chakra Prophet- Incarnum Mastery- increase your essentia capacity by your divine rank for all incarnum abilities/feats/class features, and you gain bonus essentia points equal to your divine rank Hero-Deity- Scion of Incarnum- Whenever you have a soulmeld bound to all of your chakras open to you, you gain a competence bonus equal to divine rank on attacks, saves, and armor class. Quasi-deity- Incarnate Servants- any creature you summon gains the benefits of a soulmeld, that you know, shaped by you, at maximum essentia capacity based on the summoned creature's HD/level Demi-deity- Embodiment of Incarnum- whenever you gain power points for slaying enemies, you gain an extra share (or twice as much if you alone slay the enemy) Lesser deity- Superior Divine [effect]- assault your enemies with divine based attacks Intermediate deity- Uncanny Divine Mastery- pick and choose which potential targets are affected by your Superior Divine [effect] Greater deity- Cerulean Soul- As long as you have a soulmeld bound to a chakra, you gain regeneration equal to half your hit dice/levels. Elder One- Incarnum Messiah- creatures with the [incarnum] subtype with a divine rank lower than yours cannot harm you (no save) [i]Cosmic Imperfection (Entropy)- One artifact in the universe can defeat your cosmic string ability[/i] Old One- Pariah of Entropy- necromantic spells/effects cease to function in your divine realm Single Portfolio gives your manifestation a visible aura whose color is based on your mood, red for anger, blue for sad, green for arousal, etc.. you cannot hide the aura, and if you change shape you retain it. -still working on the double portfolio [/QUOTE]
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