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<blockquote data-quote="Beefermatic" data-source="post: 8707816" data-attributes="member: 6670757"><p>This is a modified version of the Wall of Fire spell and thusly is the same spell level and usable by the same types of casters (except when it should obviously be disallowed like Fire domain clerics or Fire Elemental bloodline sorcerers) and uses a magnet instead of a piece of phosphor for a spell component.</p><p></p><p><em>Aurorae Borealis</em>: You can create a sheet of cascading colors. This power acts as a <em>wall of fire </em>but it inflicts 2d6+1 per level cold damage and does not radiate heat, however it creates a field of charged particles on one side of the wall, selected by you, creating an electrical current dealing 2d4 points of electric damage to creatures within 10 feet, The wall deals this damage when it appears, and to all creatures in the area on your turn each round, the same side of the aurora designated by you <a href="https://www.d20pfsrd.com/gamemastering/conditions#TOC-Fascinated" target="_blank"> </a>fascinates creatures within 20 feet, up to a maximum of 2 HD of creatures per level. A Will save negates this fascinate effect. The save DC is equal to 10 + 1/2 your level + your <a href="https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Charisma-Cha-" target="_blank">Charisma</a> modifier.</p></blockquote><p></p>
[QUOTE="Beefermatic, post: 8707816, member: 6670757"] This is a modified version of the Wall of Fire spell and thusly is the same spell level and usable by the same types of casters (except when it should obviously be disallowed like Fire domain clerics or Fire Elemental bloodline sorcerers) and uses a magnet instead of a piece of phosphor for a spell component. [I]Aurorae Borealis[/I]: You can create a sheet of cascading colors. This power acts as a [I]wall of fire [/I]but it inflicts 2d6+1 per level cold damage and does not radiate heat, however it creates a field of charged particles on one side of the wall, selected by you, creating an electrical current dealing 2d4 points of electric damage to creatures within 10 feet, The wall deals this damage when it appears, and to all creatures in the area on your turn each round, the same side of the aurora designated by you [URL='https://www.d20pfsrd.com/gamemastering/conditions#TOC-Fascinated'] [/URL]fascinates creatures within 20 feet, up to a maximum of 2 HD of creatures per level. A Will save negates this fascinate effect. The save DC is equal to 10 + 1/2 your level + your [URL='https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Charisma-Cha-']Charisma[/URL] modifier. [/QUOTE]
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