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<blockquote data-quote="Obly99" data-source="post: 8949808" data-attributes="member: 7035194"><p>I've always been surprised that no one had made the Trickery portfolio.</p><p></p><p style="text-align: center"><strong><span style="font-size: 26px">Trickery Portfolio</span></strong></p><p></p><p><strong>Aspects:</strong> Cheat, Deception, Guile, Hoax, Lie</p><p></p><p><strong>Opposed Portfolio:</strong> Strength</p><p></p><p><strong>Examples:</strong> Asmodeus (D&D), Eris (Greek), Loki (Norse)</p><p></p><p><strong>Favored Animal: </strong>Any animal with the ability to mimicry</p><p></p><p><strong>Favored Class:</strong> Bard, Rogue</p><p></p><p><strong>Favored Place:</strong> Theater</p><p></p><p><strong>Favored Sacrifice:</strong> A work that meticulously records real events</p><p></p><p><strong>Favored Time: </strong>Solar Eclipse</p><p></p><p><strong>Favored Weapon:</strong> Dagger</p><p></p><p><strong>Portfolio Trial:</strong> Fool an entire city (non-epic) or an entire nation (epic)</p><p></p><p><strong>Prerequisites:</strong> You must be able to lie</p><p></p><p><strong>Symbol:</strong> A mask</p><p></p><p><strong>Typical Quote:</strong> “It's all a game of smoke and mirrors”.</p><p></p><p style="text-align: center">TRICKERY DOMAIN</p><p></p><p><strong>Granted Power:</strong> You can deceive truth-detecting magic. A creature using this sort of magic against you must succeed on a caster level check against a DC of 15 + your’s HD + your Divine Rank to succeed (as if you are under the effect of a glibness spell); failure means the magic doesn’t detect your’s lies or force you to speak only the truth. This ability does not give you the glibness spell’s bonus on Bluff checks. When a creature is using detect thoughts or similar magic to read your mind, you decides what surface thoughts your opponent detects, and your true surface thoughts remain private. This ability does not protect against mental attacks or mind-reading that delves deeper than surface thoughts.</p><p></p><p>1 Disguise Self: Changes your appearance.</p><p></p><p>2 Invisibility: Subject invisible 1 min./level or until it attacks.</p><p></p><p>3 Nondetection: Hides subject from divination, scrying.</p><p></p><p>4 Enchantment Foil: Trick opponents who try to cast enchantments on you.</p><p></p><p>5 False Vision: Fools scrying with an illusion.</p><p></p><p>6 Mislead: Turns you invisible and creates illusory double.</p><p></p><p>7 Polymorph Any Object: Changes any subject into anything else.</p><p></p><p>8 Mind Blank: Subject is protected from mental/emotional magic and scrying.</p><p></p><p>9 Impenetrable Veil: Enchant a target so it is nearly impossible to detect by both magical and mundane means, granting it multiple benefits.</p><p></p><p style="text-align: center">REALM</p><p></p><p>You create a realm where everything can be a deception and illusions are superimposed on reality.</p><p></p><p><strong>Hazards:</strong> There are no intrinsic hazards in such realms, however, people unfamiliar with the type of environment have difficulty finding their way around. Those venturing in these realms must make a Survival check every hour (DC 20 + divine rank of the immortal’s + 1d20) or get lost. True seeing offer no protection and instead give a +8 to this check.</p><p></p><p><strong>Inhabitants:</strong> Natural trickster like fey and kitsune will be attracted to these realms.</p><p></p><p style="text-align: center">Trickery Template (Single Portfolio)</p><p></p><p><strong>Appearance:</strong> The immortal appears normal.</p><p></p><p><strong>Behavior:</strong> The immortal rarely speak directly without lies unless with its close friends.</p><p></p><p style="text-align: center">Trickery Template (Double Portfolio)</p><p></p><p><strong>Appearance:</strong> The immortal appears normal.</p><p></p><p><strong>Behavior: </strong>The immortal will never speak directly without lies unless with its close friends, but can tell half-truths and double meanings open to multiple interpretation.</p><p></p><p><strong>(Single) Trickery Portfolio</strong></p><table style='width: 100%'><tr><td><p style="text-align: center"><strong>Divine Status</strong></p> </td><td><p style="text-align: center"><strong>Ability/<em>Weakness</em> Gained</strong></p> </td><td><p style="text-align: center"><strong>Benefit/<em>Penalty</em></strong></p> </td><td><p style="text-align: center"><strong>Action</strong></p> </td></tr><tr><td><p style="text-align: left">Disciple</p> </td><td><p style="text-align: left">Spell-like Abilities<br /> <em>Mirror Game (Ex)(Weakness)<br /> Sheep’s Strength (Ex)</em></p> </td><td><p style="text-align: left">Use any trickery domain spell as spell-like ability<br /> <em>Competence penalty to on all rolls equal to your divine rank for 1 day when one discovers your deception before it’s completed<br /> <br /> Competence penalty to strength equal to your divine rank</em></p> </td><td><p style="text-align: center">Standard<br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Prophet</p> </td><td><p style="text-align: left">Surprise (Ex)</p> </td><td><p style="text-align: left">You count your HD as rogue level for the purpose of overcome the uncanny dodge ability</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Hero-deity</p> </td><td><p style="text-align: left">Joker (Ex)</p> </td><td><p style="text-align: left">Competence bonus to attack rolls, damage rolls and armor class equal to your divine rank after successfully feint a creature with at least ½ your HD for 24 hours</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Quasi-deity</p> </td><td><p style="text-align: left">Trickery Summon (Su)</p> </td><td><p style="text-align: left">Those summoned gain Cha. bonus equal to your divine rank</p> </td><td><p style="text-align: center">Free</p> </td></tr><tr><td><p style="text-align: left">Demi-deity</p> </td><td><p style="text-align: left">A Great Joke (Su)</p> </td><td><p style="text-align: left">You can feint non-humanoid or creatures of animal Intelligence without penalty</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Lesser Deity</p> </td><td><p style="text-align: left">Superior Divine Energy [Effect] (Su)</p> </td><td><p style="text-align: left">Punish enemies with divine energy</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Intermediate Deity</p> </td><td><p style="text-align: left">Uncanny Divine Energy Mastery (Su)</p> </td><td><p style="text-align: left">Punish enemies with divine energy</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Greater Deity</p> </td><td><p style="text-align: left">Laughing (Ex)</p> </td><td><p style="text-align: left">You gain regeneration equal to half your HD for a number of minutes equal to your divine rank after successfully feint a creature with at least ½ your HD</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Elder One</p> </td><td><p style="text-align: left">Apostasy (Ex)<br /> <em>Cosmic Imperfection (Strength)</em></p> </td><td><p style="text-align: left">You have transcended alignment<br /> <em>One artifact in the universe can defeat your cosmic string ability</em></p> </td><td><p style="text-align: center">Always Active<br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Old One</p> </td><td><p style="text-align: left">Oblique Strike (Su)</p> </td><td><p style="text-align: left">Strike one opponent to damage another within your divine aura</p> </td><td><p style="text-align: center">Always Active</p> </td></tr></table><p></p><p><strong>(Double) Trickery Portfolio</strong></p><table style='width: 100%'><tr><td><p style="text-align: center"><strong>Divine Status</strong></p> </td><td><p style="text-align: center"><strong>Ability/<em>Weakness</em> Gained</strong></p> </td><td><p style="text-align: center"><strong>Benefit/<em>Penalty</em></strong></p> </td><td><p style="text-align: center"><strong>Action</strong></p> </td></tr><tr><td><p style="text-align: left">Disciple</p> </td><td><p style="text-align: left">Spell-like Abilities<br /> <em>Mirror Game (Ex)(Weakness)<br /> Sheep’s Strength (Ex)</em></p> </td><td><p style="text-align: left">Use two trickery domain spell as spell-likeability<br /> <em>Competence penalty to on all rolls equal to double your divine rank for 1 week when one discovers your deception before it’s completed<br /> <br /> Competence penalty to strength equal to double your divine rank</em></p> </td><td><p style="text-align: center">Standard+Swift<br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Prophet</p> </td><td><p style="text-align: left">The Big Surprise (Ex)</p> </td><td><p style="text-align: left">You count your HD as x1.5 higher and as rogue levels for the purpose of overcome the uncanny dodge and sixth sense abilities</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Hero-deity</p> </td><td><p style="text-align: left">Joker (Ex)</p> </td><td><p style="text-align: left">Competence bonus to attack rolls, damage rolls and armor class equal to double your divine rank after successfully feint a creature with at least ½ your HD for 24 hours</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Quasi-deity</p> </td><td><p style="text-align: left">Trickery Summon (Su)</p> </td><td><p style="text-align: left">Those summoned gain Cha. bonus equal to double your divine rank</p> </td><td><p style="text-align: center">Free</p> </td></tr><tr><td><p style="text-align: left">Demi-deity</p> </td><td><p style="text-align: left">The Supreme Joke (Su)</p> </td><td><p style="text-align: left">You can feint non-humanoid, creatures of animal Intelligence, and mindless creatures without penalty</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Lesser Deity</p> </td><td><p style="text-align: left">Superior Divine Energy [Effect] (Su) (x2 HD)</p> </td><td><p style="text-align: left">Punish enemies with divine energy</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Intermediate Deity</p> </td><td><p style="text-align: left">Uncanny Divine Energy Mastery (Su) (x2 HD)</p> </td><td><p style="text-align: left">Punish enemies with divine energy</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Greater Deity</p> </td><td><p style="text-align: left">Laughing Till the End (Ex)</p> </td><td><p style="text-align: left">You gain regeneration equal to your HD for a number of minutes equal to your divine rank after successfully feint a creature with at least ½ your HD</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Elder One</p> </td><td><p style="text-align: left">Unearthly Skill Focus (Bluff) (Ex)<br /> <em>Cosmic Imperfection (Strength)</em></p> </td><td><p style="text-align: left">You gain a +360 bonus to Bluff<br /> <em>Two artifact in the universe can defeat your cosmic string ability</em></p> </td><td><p style="text-align: center">Always Active<br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Old One</p> </td><td><p style="text-align: left">Specular (Su)</p> </td><td><p style="text-align: left">Enemies suffer the same damage they inflict upon you</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">First One</p> </td><td><p style="text-align: left">Ultimate Skill Mastery (Bluff) (Ex)</p> </td><td><p style="text-align: left">You never fail Bluff and none can tell if you tell the truth or less</p> </td><td><p style="text-align: center">Always Active</p> </td></tr></table></blockquote><p></p>
[QUOTE="Obly99, post: 8949808, member: 7035194"] I've always been surprised that no one had made the Trickery portfolio. [CENTER][B][SIZE=7]Trickery Portfolio[/SIZE][/B][/CENTER] [B]Aspects:[/B] Cheat, Deception, Guile, Hoax, Lie [B]Opposed Portfolio:[/B] Strength [B]Examples:[/B] Asmodeus (D&D), Eris (Greek), Loki (Norse) [B]Favored Animal: [/B]Any animal with the ability to mimicry [B]Favored Class:[/B] Bard, Rogue [B]Favored Place:[/B] Theater [B]Favored Sacrifice:[/B] A work that meticulously records real events [B]Favored Time: [/B]Solar Eclipse [B]Favored Weapon:[/B] Dagger [B]Portfolio Trial:[/B] Fool an entire city (non-epic) or an entire nation (epic) [B]Prerequisites:[/B] You must be able to lie [B]Symbol:[/B] A mask [B]Typical Quote:[/B] “It's all a game of smoke and mirrors”. [CENTER]TRICKERY DOMAIN[/CENTER] [B]Granted Power:[/B] You can deceive truth-detecting magic. A creature using this sort of magic against you must succeed on a caster level check against a DC of 15 + your’s HD + your Divine Rank to succeed (as if you are under the effect of a glibness spell); failure means the magic doesn’t detect your’s lies or force you to speak only the truth. This ability does not give you the glibness spell’s bonus on Bluff checks. When a creature is using detect thoughts or similar magic to read your mind, you decides what surface thoughts your opponent detects, and your true surface thoughts remain private. This ability does not protect against mental attacks or mind-reading that delves deeper than surface thoughts. 1 Disguise Self: Changes your appearance. 2 Invisibility: Subject invisible 1 min./level or until it attacks. 3 Nondetection: Hides subject from divination, scrying. 4 Enchantment Foil: Trick opponents who try to cast enchantments on you. 5 False Vision: Fools scrying with an illusion. 6 Mislead: Turns you invisible and creates illusory double. 7 Polymorph Any Object: Changes any subject into anything else. 8 Mind Blank: Subject is protected from mental/emotional magic and scrying. 9 Impenetrable Veil: Enchant a target so it is nearly impossible to detect by both magical and mundane means, granting it multiple benefits. [CENTER]REALM[/CENTER] You create a realm where everything can be a deception and illusions are superimposed on reality. [B]Hazards:[/B] There are no intrinsic hazards in such realms, however, people unfamiliar with the type of environment have difficulty finding their way around. Those venturing in these realms must make a Survival check every hour (DC 20 + divine rank of the immortal’s + 1d20) or get lost. True seeing offer no protection and instead give a +8 to this check. [B]Inhabitants:[/B] Natural trickster like fey and kitsune will be attracted to these realms. [CENTER]Trickery Template (Single Portfolio)[/CENTER] [B]Appearance:[/B] The immortal appears normal. [B]Behavior:[/B] The immortal rarely speak directly without lies unless with its close friends. [CENTER]Trickery Template (Double Portfolio)[/CENTER] [B]Appearance:[/B] The immortal appears normal. [B]Behavior: [/B]The immortal will never speak directly without lies unless with its close friends, but can tell half-truths and double meanings open to multiple interpretation. [B](Single) Trickery Portfolio[/B] [TABLE] [TR] [TD][CENTER][B]Divine Status[/B][/CENTER][/TD] [TD][CENTER][B]Ability/[I]Weakness[/I] Gained[/B][/CENTER][/TD] [TD][CENTER][B]Benefit/[I]Penalty[/I][/B][/CENTER][/TD] [TD][CENTER][B]Action[/B][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Disciple[/LEFT][/TD] [TD][LEFT]Spell-like Abilities [I]Mirror Game (Ex)(Weakness) Sheep’s Strength (Ex)[/I][/LEFT][/TD] [TD][LEFT]Use any trickery domain spell as spell-like ability [I]Competence penalty to on all rolls equal to your divine rank for 1 day when one discovers your deception before it’s completed Competence penalty to strength equal to your divine rank[/I][/LEFT][/TD] [TD][CENTER]Standard [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Prophet[/LEFT][/TD] [TD][LEFT]Surprise (Ex)[/LEFT][/TD] [TD][LEFT]You count your HD as rogue level for the purpose of overcome the uncanny dodge ability[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Hero-deity[/LEFT][/TD] [TD][LEFT]Joker (Ex)[/LEFT][/TD] [TD][LEFT]Competence bonus to attack rolls, damage rolls and armor class equal to your divine rank after successfully feint a creature with at least ½ your HD for 24 hours[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Quasi-deity[/LEFT][/TD] [TD][LEFT]Trickery Summon (Su)[/LEFT][/TD] [TD][LEFT]Those summoned gain Cha. bonus equal to your divine rank[/LEFT][/TD] [TD][CENTER]Free[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Demi-deity[/LEFT][/TD] [TD][LEFT]A Great Joke (Su)[/LEFT][/TD] [TD][LEFT]You can feint non-humanoid or creatures of animal Intelligence without penalty[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Lesser Deity[/LEFT][/TD] [TD][LEFT]Superior Divine Energy [Effect] (Su)[/LEFT][/TD] [TD][LEFT]Punish enemies with divine energy[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Intermediate Deity[/LEFT][/TD] [TD][LEFT]Uncanny Divine Energy Mastery (Su)[/LEFT][/TD] [TD][LEFT]Punish enemies with divine energy[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Greater Deity[/LEFT][/TD] [TD][LEFT]Laughing (Ex)[/LEFT][/TD] [TD][LEFT]You gain regeneration equal to half your HD for a number of minutes equal to your divine rank after successfully feint a creature with at least ½ your HD[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Elder One[/LEFT][/TD] [TD][LEFT]Apostasy (Ex) [I]Cosmic Imperfection (Strength)[/I][/LEFT][/TD] [TD][LEFT]You have transcended alignment [I]One artifact in the universe can defeat your cosmic string ability[/I][/LEFT][/TD] [TD][CENTER]Always Active [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Old One[/LEFT][/TD] [TD][LEFT]Oblique Strike (Su)[/LEFT][/TD] [TD][LEFT]Strike one opponent to damage another within your divine aura[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [/TABLE] [B](Double) Trickery Portfolio[/B] [TABLE] [TR] [TD][CENTER][B]Divine Status[/B][/CENTER][/TD] [TD][CENTER][B]Ability/[I]Weakness[/I] Gained[/B][/CENTER][/TD] [TD][CENTER][B]Benefit/[I]Penalty[/I][/B][/CENTER][/TD] [TD][CENTER][B]Action[/B][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Disciple[/LEFT][/TD] [TD][LEFT]Spell-like Abilities [I]Mirror Game (Ex)(Weakness) Sheep’s Strength (Ex)[/I][/LEFT][/TD] [TD][LEFT]Use two trickery domain spell as spell-likeability [I]Competence penalty to on all rolls equal to double your divine rank for 1 week when one discovers your deception before it’s completed Competence penalty to strength equal to double your divine rank[/I][/LEFT][/TD] [TD][CENTER]Standard+Swift [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Prophet[/LEFT][/TD] [TD][LEFT]The Big Surprise (Ex)[/LEFT][/TD] [TD][LEFT]You count your HD as x1.5 higher and as rogue levels for the purpose of overcome the uncanny dodge and sixth sense abilities[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Hero-deity[/LEFT][/TD] [TD][LEFT]Joker (Ex)[/LEFT][/TD] [TD][LEFT]Competence bonus to attack rolls, damage rolls and armor class equal to double your divine rank after successfully feint a creature with at least ½ your HD for 24 hours[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Quasi-deity[/LEFT][/TD] [TD][LEFT]Trickery Summon (Su)[/LEFT][/TD] [TD][LEFT]Those summoned gain Cha. bonus equal to double your divine rank[/LEFT][/TD] [TD][CENTER]Free[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Demi-deity[/LEFT][/TD] [TD][LEFT]The Supreme Joke (Su)[/LEFT][/TD] [TD][LEFT]You can feint non-humanoid, creatures of animal Intelligence, and mindless creatures without penalty[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Lesser Deity[/LEFT][/TD] [TD][LEFT]Superior Divine Energy [Effect] (Su) (x2 HD)[/LEFT][/TD] [TD][LEFT]Punish enemies with divine energy[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Intermediate Deity[/LEFT][/TD] [TD][LEFT]Uncanny Divine Energy Mastery (Su) (x2 HD)[/LEFT][/TD] [TD][LEFT]Punish enemies with divine energy[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Greater Deity[/LEFT][/TD] [TD][LEFT]Laughing Till the End (Ex)[/LEFT][/TD] [TD][LEFT]You gain regeneration equal to your HD for a number of minutes equal to your divine rank after successfully feint a creature with at least ½ your HD[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Elder One[/LEFT][/TD] [TD][LEFT]Unearthly Skill Focus (Bluff) (Ex) [I]Cosmic Imperfection (Strength)[/I][/LEFT][/TD] [TD][LEFT]You gain a +360 bonus to Bluff [I]Two artifact in the universe can defeat your cosmic string ability[/I][/LEFT][/TD] [TD][CENTER]Always Active [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Old One[/LEFT][/TD] [TD][LEFT]Specular (Su)[/LEFT][/TD] [TD][LEFT]Enemies suffer the same damage they inflict upon you[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]First One[/LEFT][/TD] [TD][LEFT]Ultimate Skill Mastery (Bluff) (Ex)[/LEFT][/TD] [TD][LEFT]You never fail Bluff and none can tell if you tell the truth or less[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [/TABLE] [/QUOTE]
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