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<blockquote data-quote="Stormrunner" data-source="post: 4134574" data-attributes="member: 13471"><p>Problem with a pyramid is, it's such a simple shape that it's really hard to tell just how big it is. A plain black pyramid sitting on some sand could be a few feet high up close, or a few miles high far away*... You need something else near the base of the pyramid to provide a size clue. Put a few tiny palm trees at the base. Or if it's miles high, a few tiny mountains at the base...and a layer of clouds overhead that the pyramid pokes up through.</p><p></p><p>* - you can make use of this in-game. "You see a big black pyramid in the distance, looks like maybe a mile or so away.."</p><p>"Let's check out the pyramid"</p><p>They march for about five miles...</p><p>"The pyramid looks a little larger now, but you still haven't reached it. Apparently it's bigger than a normal pyramid, but it was farther away than you thought, so it looked small."</p><p>They march some more...</p><p>"Just how $%^*&^ big is this thing?"</p><p>"Really big..."</p></blockquote><p></p>
[QUOTE="Stormrunner, post: 4134574, member: 13471"] Problem with a pyramid is, it's such a simple shape that it's really hard to tell just how big it is. A plain black pyramid sitting on some sand could be a few feet high up close, or a few miles high far away*... You need something else near the base of the pyramid to provide a size clue. Put a few tiny palm trees at the base. Or if it's miles high, a few tiny mountains at the base...and a layer of clouds overhead that the pyramid pokes up through. * - you can make use of this in-game. "You see a big black pyramid in the distance, looks like maybe a mile or so away.." "Let's check out the pyramid" They march for about five miles... "The pyramid looks a little larger now, but you still haven't reached it. Apparently it's bigger than a normal pyramid, but it was farther away than you thought, so it looked small." They march some more... "Just how $%^*&^ big is this thing?" "Really big..." [/QUOTE]
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