Custom Made Worlds (IMAGES)

crabclaw said:
Thank you Paul -- I'm leaning to that conclusion too. But If I decide to print at 22 x 36 I might put in little city icons.

You might consider altering the color scheme of the city dot icons a bit to something that won't ever get lost on the map, or using two contrasting colors to bust the dot icons loose. Are you using Illustrator for the dots and road work? That's usually my preference.

Something different you might want to consider for an awesome look for this map might be scanning in push-pins and placing them to mark the cities. That might look really fantastic.

Love the ocean transparency!
 

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Or small iron nails hammered through retangles of wood with the city name painted on -- brilliantly worthy of a try!

Thanks James.

I'm doing the dots/roads strictly in PhotoShop -- This file is already 450+ mb so I don't want to be jumping around between two applications -- besides unfortunately I don't have Illustrator.
 

I hear you. The image would probably reduce in size for Illustrator since you'd might as well flatten it (Illlustrator 9, at least, isn't very lovable with figuring out PS layers no matter how much it tries to) and hope you hadn't missed anything, but I feel your pain. There's nothing quite like going to burn a project onto a cd so that you won't be risking something on a hard disk and then realizing that the project is too big for the media.
 


I added forest textures to wooded areas and desaturated away some of the ‘radioactive glow’ from various parts of landmasses. I’m still waiting to redo the city dots, add some, and add roads. On a separate copy of this map I am making provincial borders so I can use the map as an alternative RISK! map. See picture at top of this thread.
 


Did badly needed color brightening. This map is essentially finished. All I need is for Destan to proof the text where it appears then I will mail him a poster print and a CD-ROM with file. Thanks everyone for the input -- your comments and suggestions helped greatly!

Look for the map to possibly appear in "Sins of the Fathers" -- whatever it is I'm still not sure :\
 


You know... the more I look at your work the more I want to try something like this instead of Fractal Terrains/CC2. Heh... I better make a decision and start saving cash for the software either way. :)
 

Starting new map! Deepwuld is an inverted cone shaped demi-plane that was once a region of the Abyss.

The white glow around the edges is “The Barrier” -- a wall erected by a council of Greater Gods called "The Holy Pantheon of Rogue Demi-Planes" This barrier keeps evil within from converging with the worlds without.

The “Green Space” is a Paradise sowed by an army of mortals "The Dawning Speares", lead by a intermediate God, in their march to cleanse the evil lands so this paradise was divinely sown, yet their cause halted prematurely by the same Council of Gods. “The Upland”, as it’s called, is where player characters disembark. I have a bout 30 pages or so on this adventure setting. I can’t wait to see a group of player test it out
:]

 
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