Custom Made Worlds (IMAGES)

No fun, all the images are broken... :\ I've been toying with cartography lately. I'd show you some results, but I don't think the boys from Bastion would approve.
 

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No fun, all the images are broken...
erm.gif
I've been toying with cartography lately. I'd show you some results, but I don't think the boys from Bastion would approve.

I'm not seeing that they are broken -- I click a link and am able to go right to the page , hmmmm -- moderator, help?

Ah Bastion Press won't mind if you slip me a url to a web shot -- cmccann01@comcast.net
 

I spent a little time this weekend changing 3 things; the font styles, adding “mystical places”, and adding subtle image of castles in territory to denote seat of the Crown for each country. I think it’s been a major improvement.

Here is a low resolution image of a portion of the board:

nyomythya_map5.jpg
 



Those are great... do you have any pointers/tips/tutorials on how to proceed doing a map like that? I've never been able to get anything near so beautiful. (I use PSP 8.0 btw).
Thanks,
Brandon
 

Basically you need to think in terms of "multimedia". Take what can best be done through non-digital media and combine that with what can be done with digital media. To often people try to do everything on the computer. Or they do it all by hand and thus there is the "Ye Olde Map Look" which can be awesome but might also be very time consuming -- not to suggest that by using multimedia you will be saving time. If you want a texture of wood in a digital format then photograph wood. If you want texture of terrain in a digital format, well what I do at least is I sculpt miniature terrain then photograph and import the image into a digital format. I can then add color to textures using overlay blending modes, readjust terrain features, add text -- point is the hard part of achieving semi-realistic terrain is done. The fun part are the months I spend tweaking the colors, enjoying the design process, and sharing the experiment of it all with people online and getting good ideas from people that I act upon to make the final product that much richer.
 
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