Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Custom Playtest Dungeon - Hall Of Bells
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MortalPlague" data-source="post: 6062588" data-attributes="member: 62721"><p>So I'm about to run the final session of my 5th Edition playtest campaign before we break for Christmas. The heroes are going to make their first trek to the dangerous second level of the dungeon, going after a mummy named Queen Teera in the Hall of Bells. I was putting in all the design work for this, so I figured I'd put it all together in a PDF for others to play as well.</p><p></p><p>**EDIT** Version updated - December 31, 2012</p><p></p><p><a href="http://www.jasonromein.ca/hob-updated2.zip" target="_blank">http://www.jasonromein.ca/hob-updated2.zip</a></p><p></p><p>[spoiler]It's an old tomb complex filled with these strange wells, which lead to a network of tunnels that undercut the place, and each well has a collection of metal bells hanging suspended. The bells act like dinner bells, drawing ravenous custom monsters called crypt spiders, who seek to devour any who stray into those underground tunnels. But the tunnels are the only way to access certain areas, and can also be used to bypass other encounters. Clever players could even use the bells to distract the spiders while they slip through other parts of the tunnels. Or to dispose of a rival adventuring group...[/spoiler]</p><p></p><p>If you get a chance to play it, let me know what you think! I'll be posting about it after tonight's session in my <a href="http://www.enworld.org/forum/showthread.php?332320-Playtest-Campaign-Second-Session-TPK" target="_blank">campaign thread</a>.</p></blockquote><p></p>
[QUOTE="MortalPlague, post: 6062588, member: 62721"] So I'm about to run the final session of my 5th Edition playtest campaign before we break for Christmas. The heroes are going to make their first trek to the dangerous second level of the dungeon, going after a mummy named Queen Teera in the Hall of Bells. I was putting in all the design work for this, so I figured I'd put it all together in a PDF for others to play as well. **EDIT** Version updated - December 31, 2012 [url]http://www.jasonromein.ca/hob-updated2.zip[/url] [spoiler]It's an old tomb complex filled with these strange wells, which lead to a network of tunnels that undercut the place, and each well has a collection of metal bells hanging suspended. The bells act like dinner bells, drawing ravenous custom monsters called crypt spiders, who seek to devour any who stray into those underground tunnels. But the tunnels are the only way to access certain areas, and can also be used to bypass other encounters. Clever players could even use the bells to distract the spiders while they slip through other parts of the tunnels. Or to dispose of a rival adventuring group...[/spoiler] If you get a chance to play it, let me know what you think! I'll be posting about it after tonight's session in my [URL="http://www.enworld.org/forum/showthread.php?332320-Playtest-Campaign-Second-Session-TPK"]campaign thread[/URL]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Custom Playtest Dungeon - Hall Of Bells
Top