Well, I cooked up a more... focused spell list for the sorcerer, but it hasn't been tested yet, cause my group - including the loving pit fiend - despises the sorcerer.
My idea was to give the sorcerer more "flashy" spells, while taking away some of the more "esoteric" stuff. I mean, look at the typical gamer. If YOU hade the sudden, innate ability to roast the paper boy who has been waking you up every morning at 5 am for the last 10 YEARS, would you take it, or rather go for a divination?