laughinggas
First Post
Joining a campaign and playing a warforged cavalier. I am going to sword and board it up and took the dueling fighting style to up damage.
At lvl 1 each character gets a legacy weapon that will grow as we level and unlock more abilities. They all require attunement. I am trying to determine out of 2 of them which would be best.
1 gives you a 4th death saving throw before dieing and rolling 1 only counts as a singular failure.
The other lets you 1/day add 1d8 elemental damage to an attack.
As a warforged at lvl 1 I have 20 AC with my shield. with no other defensive implements to increase it, I will end up with 24 AC. I am guessing the death save weapon will possibly grow in defensive properties where as the elemental will grow in offensive.
Would I be better off getting an offensive weapon for more punishment if an ally is attacked? This would also me a blood hunter PC would grab the death save weapon most likely.
At lvl 1 each character gets a legacy weapon that will grow as we level and unlock more abilities. They all require attunement. I am trying to determine out of 2 of them which would be best.
1 gives you a 4th death saving throw before dieing and rolling 1 only counts as a singular failure.
The other lets you 1/day add 1d8 elemental damage to an attack.
As a warforged at lvl 1 I have 20 AC with my shield. with no other defensive implements to increase it, I will end up with 24 AC. I am guessing the death save weapon will possibly grow in defensive properties where as the elemental will grow in offensive.
Would I be better off getting an offensive weapon for more punishment if an ally is attacked? This would also me a blood hunter PC would grab the death save weapon most likely.