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D&D 2024 does not deserve to succeed
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<blockquote data-quote="Tales and Chronicles" data-source="post: 9448934" data-attributes="member: 6871653"><p>That's part of the problem with design-by-popularity playtests. There's a correlation between casual players and simplicity in a system. But I'd guess most people taking their time to playtest and answer questions are not what we would describe as ''casuals''. </p><p></p><p>Thing is, casual players are a huge percentage of the player base now, not just 1 or 2 dudes out of every 10 tables. </p><p></p><p>At least the book's layout is way friendlier to casual players now. That's a big plus, at least to me, because half my table has crippling ADDH. So bullet points and bolded keywords? Here for it! But I'd would have loved a simpler Mastery for them to default to.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 9448934, member: 6871653"] That's part of the problem with design-by-popularity playtests. There's a correlation between casual players and simplicity in a system. But I'd guess most people taking their time to playtest and answer questions are not what we would describe as ''casuals''. Thing is, casual players are a huge percentage of the player base now, not just 1 or 2 dudes out of every 10 tables. At least the book's layout is way friendlier to casual players now. That's a big plus, at least to me, because half my table has crippling ADDH. So bullet points and bolded keywords? Here for it! But I'd would have loved a simpler Mastery for them to default to. [/QUOTE]
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