Zuranthium
Casting your favorite spell
It does not benefit the gaming community to continue putting money and attention into a now-lackluster, poorly managed, corporate-owned system. The more it has dominance atop the market, being able to advertise itself and propagate itself on gamestore shelves as * the * tabletop roleplaying game, the more the players suffer and the genre itself stagnates. Supporting D&D at this point feels almost as bad to me as supporting World of Warcraft - a game that ruined what MMORPG's are supposed to be and has been holding the genre back for decades. With any luck we may be nearing the point of that changing, and a reckoning needs to come for D&D as well. Choose to take your money and attention away from these shambling behemoths. Put it into better games.
So what is another option? From what I have seen, the DC20 system blows D&D away and is the best thing to be supporting right now. Far superior magic system, better character/class identity and customization, better and faster combat, better group play. All while being arguably more understandable for a new player, including a new DM. On top of all that, DC20 has the ability to constantly improve itself, much more than D&D does. There is less red tape at the management level, a more direct link for people to give input and see results. There is a passionate manager who wants to keep improving the game, not to make money and push out superficial products, but to have the best game possible. The only real issue is that "DC20" is not an ideal name for a brand, but perhaps the name can be changed into something that can rival "Dungeons & Dragons" as a descriptive title.
Brennan Lee Mulligan says DC20 is a masterpiece. Aabria Iyengar says she's never felt as much teamwork and ability to fight as a whole group. Every big name I've seen who has tried the game, has huge praise for it. Time for a real evolution forward. Time for D&D to diminish and fade into the background if it will not massively change (and obviously there won't be any significant change happening to D&D in the coming years, since they are in the middle of releasing their current flagship of the whole brand). I feel it in the water, I feel it in earth, I smell it in the air. One by one, the free lands of tabletopRPG will rise up against the oppression of D&D and cast off its ring of corruption.
So what is another option? From what I have seen, the DC20 system blows D&D away and is the best thing to be supporting right now. Far superior magic system, better character/class identity and customization, better and faster combat, better group play. All while being arguably more understandable for a new player, including a new DM. On top of all that, DC20 has the ability to constantly improve itself, much more than D&D does. There is less red tape at the management level, a more direct link for people to give input and see results. There is a passionate manager who wants to keep improving the game, not to make money and push out superficial products, but to have the best game possible. The only real issue is that "DC20" is not an ideal name for a brand, but perhaps the name can be changed into something that can rival "Dungeons & Dragons" as a descriptive title.
Brennan Lee Mulligan says DC20 is a masterpiece. Aabria Iyengar says she's never felt as much teamwork and ability to fight as a whole group. Every big name I've seen who has tried the game, has huge praise for it. Time for a real evolution forward. Time for D&D to diminish and fade into the background if it will not massively change (and obviously there won't be any significant change happening to D&D in the coming years, since they are in the middle of releasing their current flagship of the whole brand). I feel it in the water, I feel it in earth, I smell it in the air. One by one, the free lands of tabletopRPG will rise up against the oppression of D&D and cast off its ring of corruption.