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D&D 2024 does not deserve to succeed
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<blockquote data-quote="GrimCo" data-source="post: 9449582" data-attributes="member: 7044462"><p>Stats wise, i like WoD approach. 9 stats. 3 physical, mental and social. Offense, defense and resilience. Dnd merges mental and social together. But approach is similar for most of editions. Str was offense (to hit, damage), Dex was defense (AC) and Con is resilience (HP). Mental was roughly similar, but didn't map 1:1. </p><p></p><p>Someone asked where was D&D 3 years in, comparing that with Level Up. That's like comparing apples and handgranades. First off, D&D was created in time before internet and modern digital technology. Also, it was pioneer, new type of game coming to market. A5e, DC 20 and likes are first and foremost, derivatives of already existing game. Second, they are created in time of modern internet and technology, with all the benefits that goes with it. </p><p></p><p>Also, i would like to put out my 2c about community and hobby. As in, i personally, don't care about either of them, in broad sense. My community is my group of friends with whom i play. Hobby as a whole, well, it's just game. If ttrpgs disappear tomorrow, i'll just switch to something else i can do with my friends to have fun. But i don't worry for industry. So long as there are people willing to buy and money to be made, there will be companies making products.</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9449582, member: 7044462"] Stats wise, i like WoD approach. 9 stats. 3 physical, mental and social. Offense, defense and resilience. Dnd merges mental and social together. But approach is similar for most of editions. Str was offense (to hit, damage), Dex was defense (AC) and Con is resilience (HP). Mental was roughly similar, but didn't map 1:1. Someone asked where was D&D 3 years in, comparing that with Level Up. That's like comparing apples and handgranades. First off, D&D was created in time before internet and modern digital technology. Also, it was pioneer, new type of game coming to market. A5e, DC 20 and likes are first and foremost, derivatives of already existing game. Second, they are created in time of modern internet and technology, with all the benefits that goes with it. Also, i would like to put out my 2c about community and hobby. As in, i personally, don't care about either of them, in broad sense. My community is my group of friends with whom i play. Hobby as a whole, well, it's just game. If ttrpgs disappear tomorrow, i'll just switch to something else i can do with my friends to have fun. But i don't worry for industry. So long as there are people willing to buy and money to be made, there will be companies making products. [/QUOTE]
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