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D&D 2024 does not deserve to succeed
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<blockquote data-quote="Paul Farquhar" data-source="post: 9449968" data-attributes="member: 6906155"><p>Yes, it was, because 3e was the most complex, least accessible version of D&D so far.</p><p></p><p>Most people who run businesses shouldn’t be in charge of running businesses. People tend to end up in those positions because of luck or inheritance, not ability.</p><p></p><p>WotC is competing with directly with computer games and social gatherings. They are not in a position to rest on their laurels. They blunder about and make bad decisions, bad decisions, but that is the nature of business - it’s not a science that you can predict, you blunder about in the dark in the hope you will eventually get it right.</p><p></p><p>And then there is the threat that a serious competitor like Mattel or Disney releases its own rival game, which was at the core of the OGL fiasco - intellectual property law is weak when it comes to protecting game rules.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 9449968, member: 6906155"] Yes, it was, because 3e was the most complex, least accessible version of D&D so far. Most people who run businesses shouldn’t be in charge of running businesses. People tend to end up in those positions because of luck or inheritance, not ability. WotC is competing with directly with computer games and social gatherings. They are not in a position to rest on their laurels. They blunder about and make bad decisions, bad decisions, but that is the nature of business - it’s not a science that you can predict, you blunder about in the dark in the hope you will eventually get it right. And then there is the threat that a serious competitor like Mattel or Disney releases its own rival game, which was at the core of the OGL fiasco - intellectual property law is weak when it comes to protecting game rules. [/QUOTE]
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