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D&D 2024 does not deserve to succeed
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<blockquote data-quote="Oofta" data-source="post: 9453928" data-attributes="member: 6801845"><p>I don't use "dungeons" except perhaps in rare cases where the PCs need to retrieve a McGuffin. Instead I have groups, factions and powerful individuals some of which are not humanoids. If I have a white dragon with some orcish allies, that dragon will have goals and plans. If they didn't, if they weren't some sort of threat in and of themselves, then they were part of some other organization that has it's own goals and plans that is some sort of obstacle or threat to the PC's sphere of interest.</p><p></p><p>Like I said, sometimes these things fade into the background and many rumors and possible thread have only the thinnest of backstories. But I will likely still tuck away a note somewhere and may use the idea again later. For example in an old campaign, a wererat gang had been chased out of town. So in a current campaign I'm using them again in a different city with a new group (except for my wife). The Scourge wererat gang were not wiped out, they just relocated.</p><p></p><p>I typically have multiple competing enemies, allies and events at least broadly outlined for every campaign. They exist and pursue their own goals even if the PC take no interest in them. Some events may still happen. It may be a different approach than you take. I have concrete ideas of what's going on and quantum individuals and locations that may get more detail when they come into focus, but those ideas still exist even if they are not fully realized.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9453928, member: 6801845"] I don't use "dungeons" except perhaps in rare cases where the PCs need to retrieve a McGuffin. Instead I have groups, factions and powerful individuals some of which are not humanoids. If I have a white dragon with some orcish allies, that dragon will have goals and plans. If they didn't, if they weren't some sort of threat in and of themselves, then they were part of some other organization that has it's own goals and plans that is some sort of obstacle or threat to the PC's sphere of interest. Like I said, sometimes these things fade into the background and many rumors and possible thread have only the thinnest of backstories. But I will likely still tuck away a note somewhere and may use the idea again later. For example in an old campaign, a wererat gang had been chased out of town. So in a current campaign I'm using them again in a different city with a new group (except for my wife). The Scourge wererat gang were not wiped out, they just relocated. I typically have multiple competing enemies, allies and events at least broadly outlined for every campaign. They exist and pursue their own goals even if the PC take no interest in them. Some events may still happen. It may be a different approach than you take. I have concrete ideas of what's going on and quantum individuals and locations that may get more detail when they come into focus, but those ideas still exist even if they are not fully realized. [/QUOTE]
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