I'm A Banana
Potassium-Rich
Maybe armor peices take up the same slots as magic items?
Just speculating.
Just speculating.

LoneWolf23 said:For that matter, why not divide armor into Mail (body), Helm (head) and Gauntlet/Bracer (Arms), like Final Fantasy does? Then divide the full suit's AC bonus accordingly. A +8 Suit of Full Plate, for exemple, would have +5 or +6 come from the mail, +1 from the Helm and +1 or +2 from the gauntlets. Helms and Gauntlets would penalize sight/listen checks and "fine touch" type skills, respectivly.
Opinions?
FreeTheSlaves said:They should give varying AC bonuses on types of helm, each of which should correspond to the type of armour proficiency required.
Light= little to none
Medium= +1AC, -1 spot or listen
Heavy= +2AC, -1 spot and listen
Stalker0 said:
I still think adding AC against crits is the best idea I've heard.
hong said:I think instead of adding to AC for explicitly using a helm, if anything there should be a _penalty_ to AC for explicitly _not_ using a helm. Most suits of armour are already assumed to have some sort of head protection built in. There's no need to give out more bonuses for something that's already being used.
hong said:
I think instead of adding to AC for explicitly using a helm, if anything there should be a _penalty_ to AC for explicitly _not_ using a helm. Most suits of armour are already assumed to have some sort of head protection built in. There's no need to give out more bonuses for something that's already being used.