[D&D 3.5] Paths of Legend: Paths of Madness (OOC)


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*does a full body twitch at the 'r u' as a viable substitute for 'are you' and smiles....* having rolled high on my diplomacy check I don't have to strangle the newbie LOL....

ok... all joking (and some it... unfortunately.. not joking heh) aside... at the current moment I do not believe CM is taking any more players he's got a 10 player base as it is shadow91178.... sorry...
 

Jemal,
Thanx for catching my mistakes. I am taking your suggestions to fix it. Cerebus is fixing his cleric now and the fix should change one of his domains to healing, which should help some. I knew Eschew Materials wouldn't affect Identify, but both backstory (using magic to survive) and future use argued to go ahead and get it. I appreciate the remainder before the game started though. I usually end up DM'ing here and my games are a little more loosely ran.(more logic, less rules) That's one reason I am getting into PbP so I won't have to DM. Well here's my revised character sheet. ANYONE let me know if there are any other problems.

Vulpine
Chaotic Good Shifer(Fox-based) Sorcerer 5/Dragon Disciple(Copper) 1
STR 8 INT 14
CON 12 WIS 12
DEX 10 CHA 16 (including +1 at lvl 4)
HP 27 AC 11 = 10+(natural armour) 1
Attacks
BAB +2
melee +1
ranged +2
Saving Throws
fort +4
reflex +1
will +7
Skills
concentration misc mod +1 ranks 2 total +3
listen ability mod +1 ranks 5 total +6
search ability mod +2 ranks 5 total +7
spot ability mod +1 ranks 5 total +6
cc alcemy ability mod +2 ranks [1.5] total +[3]
knowledge(arcana) ability mod +2 ranks 8 total +10
cc pick pocket ranks 4 total +4
Feats
eschew materials
maximize spell
energy substition(acid)
Spells per Day
0 lvl 6, 1 lvl 6, 2 lvl 5, 3 lvl 3
Spells Known
0 lvl
Detect Magic
Read Maic
Open/Close
Silent Portal
Launch Bolt
Ghost Sound
Electric Jolt
1 lvl
Magic Missle
Ice Dagger
Mage Armour
Identify
2 lvl
Melf's Acid Arrow
Spider Climb
3 lvl
Fireball
Appearance & Personality
height 5' 3" Wt. 135 lb. Age: 16 eyes: yellow hair: reddish brown
A man with a slight fox-like cast to his features. The vulpine aspects
become more pronounced when he is Vulpine is slightly suspisious of new
people and always a little paranoid. However, once he decides someone
is friend he is loyal to the core. The only problem with having Vulpine's
friendship is his love of practical jokes.
Backstory
Lived with his merchant parents in a Thayvian city until he was 7 years
old. Then it was discovered that his father and mother were actually
sorcerers, members of a forgien intel service they were arrested and exacuted.
Luckily Vulpine was out running an errand was warned by friend when the guards came for his parents.
Vulpine ducked into the sewers and made a new home for himself there.
After this he was surviving on the streets using his wit and magical skills CAREFULLY.
While living on the streets he realized there must be copper dragon
somewhere far back in his family line and started exploring that heritage.
The only this he had to remember his parents by was an old purplish-
black quarterstaff.<DM if you let me refind this feel free to make it
unique in someway that fits with the campaign.> After nine years on
the streets, he finally got a little careless with his magic and was caught.
Now all he wants is his freedom and maybe a little revenge.

Languages
Starting
Common
Bonus
Elven
Slyvan
Learned
Draconic
 
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shadow91178, very sorry but recruiting is closed. Be sure to keep an eye on this thread to see who else might be starting a new game soon.

Regarding sorcerers, they do have a special place in my setting as, via the Dragon Disciple prestige class, they have more of a fast track to potential deity-hood than any other class. ;) Mechanically, someday soon-ish I may take some of the ideas from Pathfinder and house rule them to my setting's sorcerers. Still need to thoroughly read it, first, though. :D
 


No one has had any in-depth critiques from me, yet, so don't worry about it too much. ;)

Your background looks good except for the minor point that only humans can serve as larva recipients.
 


Silicon - I m not sure if I miscounted the first time or what, but I'm still seeing you over on skill points. Your current sheet is sitting at 40 points spent out of 36 available.. I must've missed doubling one of the cc skill costs last time. sry. :(
 


Thanx again Jemal, your comment about cross class doubling let me find the mistake. I had some how bought alchemy as a class skill.:o I have gone back and edited my last post to fix it.
 

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