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D&D 4.5E (Not Essentials)
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<blockquote data-quote="herrozerro" data-source="post: 6252069" data-attributes="member: 86211"><p>If 4.5 is going to be a revision along the lines of 3.5. I would say that essentials would have been awesome to continue with. I personally do not get the hate for ir.</p><p></p><p>But if we are doing drastic revisions I would go for something like savage world's with hit points. Generic abilities that can have whatever trappings you want.</p><p></p><p>Perhaps how the supers book does it. With modifiers for much more customizable powers.</p></blockquote><p></p>
[QUOTE="herrozerro, post: 6252069, member: 86211"] If 4.5 is going to be a revision along the lines of 3.5. I would say that essentials would have been awesome to continue with. I personally do not get the hate for ir. But if we are doing drastic revisions I would go for something like savage world's with hit points. Generic abilities that can have whatever trappings you want. Perhaps how the supers book does it. With modifiers for much more customizable powers. [/QUOTE]
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