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*Dungeons & Dragons
D&D 4.5E (Not Essentials)
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<blockquote data-quote="herrozerro" data-source="post: 6258747" data-attributes="member: 86211"><p>After reading the whole chapter again, I can see the issue. Though I do not believe it's as big a deal as everyone keeps making it out to be. For the most part it replaced a lot of the Static DC + Target/Effect/Item level, with just Easy/Moderate/Hard of Target/Effect/Item level. For example Detecting magic isn't 15 + Magic's level, it's Hard of Magics's level.</p><p></p><p>For knowledge checks, even though they scale with level, overall they are easier than the PHB Static DCs, except for Paragon and Epic Hard DCs, which by the end of the tier they are 1-2 points higher. I think a lot of the perceived issues could have been handled with the addition of the line: "or the level of the challenge." added onto choosing the DC of the creature's level.</p><p></p><p>I can see that there is a scaling issue with some of the skills, but they are almost never the ones cited when this complaint is brought up. Breaking down doors, breaking items, jumping, almost all of the physical things are tied to set DCs. Knowledge Checks, Detect the Prescence of Magic and streetwise have the scaling effect, along with all of the improvise footers (but I wouldn't hold it against those because improv is supposed to be quick numbers).</p><p></p><p>So if anything, the main issues with scaling is with knowledge checks.</p><p></p><p></p><p></p><p>Could you explain better what you mean here about the reskinning? It seems to be contradictory, you say that classic 4e has solid DCs, but at the same time you can just reskin everything?</p></blockquote><p></p>
[QUOTE="herrozerro, post: 6258747, member: 86211"] After reading the whole chapter again, I can see the issue. Though I do not believe it's as big a deal as everyone keeps making it out to be. For the most part it replaced a lot of the Static DC + Target/Effect/Item level, with just Easy/Moderate/Hard of Target/Effect/Item level. For example Detecting magic isn't 15 + Magic's level, it's Hard of Magics's level. For knowledge checks, even though they scale with level, overall they are easier than the PHB Static DCs, except for Paragon and Epic Hard DCs, which by the end of the tier they are 1-2 points higher. I think a lot of the perceived issues could have been handled with the addition of the line: "or the level of the challenge." added onto choosing the DC of the creature's level. I can see that there is a scaling issue with some of the skills, but they are almost never the ones cited when this complaint is brought up. Breaking down doors, breaking items, jumping, almost all of the physical things are tied to set DCs. Knowledge Checks, Detect the Prescence of Magic and streetwise have the scaling effect, along with all of the improvise footers (but I wouldn't hold it against those because improv is supposed to be quick numbers). So if anything, the main issues with scaling is with knowledge checks. Could you explain better what you mean here about the reskinning? It seems to be contradictory, you say that classic 4e has solid DCs, but at the same time you can just reskin everything? [/QUOTE]
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