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[D&D 4e] "The Startling"
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<blockquote data-quote="Keia" data-source="post: 4719284" data-attributes="member: 98"><p>Returning with my submission now that we’ve got a better idea on what’s in or out. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>Summary</strong></p><p></p><p>Elven, Disciple of Divine Wrath, Seducer, Melee Training (Wis), Item: charm worn around his neck . . . a gift from a friend.</p><p></p><p>Warrick was subject in extremes, dangerous for so young an elf. At times, the young elf was gregarious and happy, playing and flirting with his friends, wooing his instructors and others at a whim. Most everyone was taken in by his charm, wisdom, and openness. Then . . . at times, Warrick turns dark and brooding . . . only for a few minutes, and no one really knew why. Jas, a friend of his, once mentioned that Warrick often held a charm that was around his neck whenever he got to brooding . . . something he got from a friend, is all that Warrick would explain on the subject.</p><p></p><p>The young elf wasn’t strong growing up, but he had the agility and wisdom of his family, what was left of it. His mother, Avora, was a teacher and only remaining family. Warrick’s father and elder sister were lost to them, never returning from a border battle with some encroaching ogres a short time ago. Warrick's strength seemed to come from his maturity, that and a solid sense of reading people.</p><p></p><p>[sblock=At a Glance]Warrick</p><p><strong>Race:</strong> Elven</p><p><strong>Scales of War Background: </strong>Seducer</p><p><strong>Multiclass: </strong>Disciple of Divine Wrath </p><p>- encounter power: Omen of Enmity</p><p><strong>Feat: </strong>Melee training (Wis)</p><p><strong>Item: </strong>charm around neck</p><p></p><p><strong>Ability Scores</strong><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Str: 10 (base 10, 2pts – starting 8)</span></p><p><span style="font-family: 'Courier New'">Con: 12 (base 10, 2 pts)</span></p><p><span style="font-family: 'Courier New'">Dex: 16 (base 14, 5 pts, +2 race)</span></p><p><span style="font-family: 'Courier New'">Int: 12 (base 12, 2 pts)</span></p><p><span style="font-family: 'Courier New'">Wis: 18 (base 16, 9 pts, +2 race)</span></p><p><span style="font-family: 'Courier New'">Cha: 12 (base 12, 2 pts) </span>[/sblock]</p></blockquote><p></p>
[QUOTE="Keia, post: 4719284, member: 98"] Returning with my submission now that we’ve got a better idea on what’s in or out. :) [B]Summary[/B] Elven, Disciple of Divine Wrath, Seducer, Melee Training (Wis), Item: charm worn around his neck . . . a gift from a friend. Warrick was subject in extremes, dangerous for so young an elf. At times, the young elf was gregarious and happy, playing and flirting with his friends, wooing his instructors and others at a whim. Most everyone was taken in by his charm, wisdom, and openness. Then . . . at times, Warrick turns dark and brooding . . . only for a few minutes, and no one really knew why. Jas, a friend of his, once mentioned that Warrick often held a charm that was around his neck whenever he got to brooding . . . something he got from a friend, is all that Warrick would explain on the subject. The young elf wasn’t strong growing up, but he had the agility and wisdom of his family, what was left of it. His mother, Avora, was a teacher and only remaining family. Warrick’s father and elder sister were lost to them, never returning from a border battle with some encroaching ogres a short time ago. Warrick's strength seemed to come from his maturity, that and a solid sense of reading people. [sblock=At a Glance]Warrick [B]Race:[/B] Elven [B]Scales of War Background: [/B]Seducer [B]Multiclass: [/B]Disciple of Divine Wrath - encounter power: Omen of Enmity [B]Feat: [/B]Melee training (Wis) [B]Item: [/B]charm around neck [B]Ability Scores[/B][FONT="Courier New"] Str: 10 (base 10, 2pts – starting 8) Con: 12 (base 10, 2 pts) Dex: 16 (base 14, 5 pts, +2 race) Int: 12 (base 12, 2 pts) Wis: 18 (base 16, 9 pts, +2 race) Cha: 12 (base 12, 2 pts) [/FONT][/sblock] [/QUOTE]
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[D&D 4e] "The Startling"
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