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D&D 4th Edition, H Series, Online Game
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<blockquote data-quote="Eryiedes" data-source="post: 5121949" data-attributes="member: 88686"><p>Oh....I remember;</p><p> </p><p>Mardok:</p><p>-Choose your Weapon of Quality and it's trait.</p><p> </p><p>Wow, nice one Zardoz</p><p> </p><p>That's all for now...but before anyone asks:</p><p> </p><p>Douven Staul's Weapons of Quality are unique primary non-magical weapons that the characters have been given as a gift.</p><p>They may credit themselves the value of their primary weapon or spend this "rebate" on more equipment.</p><p>A weapon of quality is treated as such;</p><p> </p><p>Bladed weapons (Heavy/ Light/ Knives/ Axes, etc....) all have a +1 attack bonus (it is called "balanced")</p><p> </p><p>Blunt weapons (Mace/ Flail/ Club, etc....) all have a +1 damage bonus instead of attack (it is called "fortified")</p><p> </p><p>OR</p><p> </p><p>Add a weapon descriptor that your primary weapon does not have....only one....this replaces either the attack or damage bonus...such as; a dagger with high critical or a longsword that shares a light blade & heavy blade descriptor or a crossbow with quick reload descriptor.</p><p> </p><p>(Were they to be pawned they would fetch nearly 10 times their normal value)</p><p> </p><p>There is no charge for these weapons and no other copies were ever made....they are as varied and unique as those they were gifted to.</p><p> </p><p>Having said this...I need food....be back online in an hour or so.</p><p> </p><p>Peace & Light (and munchies)</p></blockquote><p></p>
[QUOTE="Eryiedes, post: 5121949, member: 88686"] Oh....I remember; Mardok: -Choose your Weapon of Quality and it's trait. Wow, nice one Zardoz That's all for now...but before anyone asks: Douven Staul's Weapons of Quality are unique primary non-magical weapons that the characters have been given as a gift. They may credit themselves the value of their primary weapon or spend this "rebate" on more equipment. A weapon of quality is treated as such; Bladed weapons (Heavy/ Light/ Knives/ Axes, etc....) all have a +1 attack bonus (it is called "balanced") Blunt weapons (Mace/ Flail/ Club, etc....) all have a +1 damage bonus instead of attack (it is called "fortified") OR Add a weapon descriptor that your primary weapon does not have....only one....this replaces either the attack or damage bonus...such as; a dagger with high critical or a longsword that shares a light blade & heavy blade descriptor or a crossbow with quick reload descriptor. (Were they to be pawned they would fetch nearly 10 times their normal value) There is no charge for these weapons and no other copies were ever made....they are as varied and unique as those they were gifted to. Having said this...I need food....be back online in an hour or so. Peace & Light (and munchies) [/QUOTE]
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