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D&D 4th Edition, H Series, Online Game
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<blockquote data-quote="Ftr" data-source="post: 5137498" data-attributes="member: 88732"><p>you are right and wrong...with my build I have a straight die roll vs AC which will not increase because to increase any other effective powers, I cannot place attribute increases into strength. this means that as enemy levels and AC increases, my ability to hit them ata ll with a melee attack are decreasing. AS to ranged attacks, you are correct. They do go against will which is usually a winning combo CLeric vs warriors, but a loser against other spellcasters and incresingly inneffective as the level and magic using ability of enemies increases. The main purpose of a leader is to provide support for the front liners and somewhat affect the field of battle thru buffs, debuffs, and limited AoE powers. Unfortunately the most powerful or effective of these powers are MELEE based not ranged and so I will never be able to pull them off consistently.</p><p></p><p>I am not looking to be able to do raw damage, just be able to have a use as we get father along and face more powerful enemies. Your points are well taken, but effectively limit my participation to standing in the rear healing the players that get to engage in combat and occasionally, get a pot shot off here and there. That is not enough for me, nor would it be for you.</p><p></p><p>As far as scaling goes, yes, magic items can help me scale up a bit, but so will enemies. That's my point. if I can only rely on items to increase my characters ability to be effective, then why level up at all? Why not just make money and adorn myself with magic items that duplicate powers and increase damage? Because it doesn't work and they can always be taken away or neutralized.</p><p></p><p></p><p>Thank you</p></blockquote><p></p>
[QUOTE="Ftr, post: 5137498, member: 88732"] you are right and wrong...with my build I have a straight die roll vs AC which will not increase because to increase any other effective powers, I cannot place attribute increases into strength. this means that as enemy levels and AC increases, my ability to hit them ata ll with a melee attack are decreasing. AS to ranged attacks, you are correct. They do go against will which is usually a winning combo CLeric vs warriors, but a loser against other spellcasters and incresingly inneffective as the level and magic using ability of enemies increases. The main purpose of a leader is to provide support for the front liners and somewhat affect the field of battle thru buffs, debuffs, and limited AoE powers. Unfortunately the most powerful or effective of these powers are MELEE based not ranged and so I will never be able to pull them off consistently. I am not looking to be able to do raw damage, just be able to have a use as we get father along and face more powerful enemies. Your points are well taken, but effectively limit my participation to standing in the rear healing the players that get to engage in combat and occasionally, get a pot shot off here and there. That is not enough for me, nor would it be for you. As far as scaling goes, yes, magic items can help me scale up a bit, but so will enemies. That's my point. if I can only rely on items to increase my characters ability to be effective, then why level up at all? Why not just make money and adorn myself with magic items that duplicate powers and increase damage? Because it doesn't work and they can always be taken away or neutralized. Thank you [/QUOTE]
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