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*Dungeons & Dragons
D&D 5.11 - the time of big change is over
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<blockquote data-quote="Remathilis" data-source="post: 9044716" data-attributes="member: 7635"><p>I don't expect we're going to see much changes in these.</p><p></p><p>1. I think we're going to get a bunch of tweaked spells, but I think much of the major overhauls are going to be in numbers (changing the number of dice a spell does, not necessarily the effect) and I think the balancing factors will be on the "toning down" of spells too good for their level.</p><p>2. I think all the combat mechanic changes we've bound to get were in the Glossary so far. Don't expect overhauls here beyond language clarifications.</p><p>3. Ditto.</p><p>4. I think we'll get a few monsters to represent some new mechanical ideas and show off some design changes, but I don't expect much from this.</p><p>5. We still have the Bastion system we were supposed to see, right?</p><p>6. I wager this will be straight-port from Xanathars.</p><p></p><p>I feel they have a lot less radical notions for these elements than we've seen with the classes or species so far. I wouldn't expect much of those to bet UAs, but I will not rule out some changes when the 24 books hit.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9044716, member: 7635"] I don't expect we're going to see much changes in these. 1. I think we're going to get a bunch of tweaked spells, but I think much of the major overhauls are going to be in numbers (changing the number of dice a spell does, not necessarily the effect) and I think the balancing factors will be on the "toning down" of spells too good for their level. 2. I think all the combat mechanic changes we've bound to get were in the Glossary so far. Don't expect overhauls here beyond language clarifications. 3. Ditto. 4. I think we'll get a few monsters to represent some new mechanical ideas and show off some design changes, but I don't expect much from this. 5. We still have the Bastion system we were supposed to see, right? 6. I wager this will be straight-port from Xanathars. I feel they have a lot less radical notions for these elements than we've seen with the classes or species so far. I wouldn't expect much of those to bet UAs, but I will not rule out some changes when the 24 books hit. [/QUOTE]
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D&D 5.11 - the time of big change is over
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