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D&D 5e Basic Set: Things that make you go "what?!"
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<blockquote data-quote="Pickles JG" data-source="post: 6339236" data-attributes="member: 61501"><p>There are a couple of baby "traps". </p><p></p><p>p66 Half rations lets you last twice as long with a set of rations as full rations would. However not eating for 3 days (ish depending on CON) then eating a full day's rations works also has no downsides. </p><p></p><p>It's hard to come up with a simple fix but the sensible thing to do is never use half rations.</p><p></p><p>Also the defense fighting style for fighters is worse not worth taking with 2 handed weapons. You do as much damage with a 1 handed weapon & the duellist style & can use a shield for +2 AC instead of +1. This is a very minor "trap" - 2 handed swords do fractionally more damage & at some point you could have defence & great weapon fighting. It's not optimal but its fine if you want that style I guess. </p><p></p><p>The issue I have with it is that the starting great weapon PC takes this style. Mind you great weapon fighting is pretty poor too (only <+1 damage cf +2 for duellists).</p><p></p><p>This sort of thing irks me as it shows a level of mathematical naivety that feels inexcusable but it's minor stuff really.</p></blockquote><p></p>
[QUOTE="Pickles JG, post: 6339236, member: 61501"] There are a couple of baby "traps". p66 Half rations lets you last twice as long with a set of rations as full rations would. However not eating for 3 days (ish depending on CON) then eating a full day's rations works also has no downsides. It's hard to come up with a simple fix but the sensible thing to do is never use half rations. Also the defense fighting style for fighters is worse not worth taking with 2 handed weapons. You do as much damage with a 1 handed weapon & the duellist style & can use a shield for +2 AC instead of +1. This is a very minor "trap" - 2 handed swords do fractionally more damage & at some point you could have defence & great weapon fighting. It's not optimal but its fine if you want that style I guess. The issue I have with it is that the starting great weapon PC takes this style. Mind you great weapon fighting is pretty poor too (only <+1 damage cf +2 for duellists). This sort of thing irks me as it shows a level of mathematical naivety that feels inexcusable but it's minor stuff really. [/QUOTE]
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D&D 5e Basic Set: Things that make you go "what?!"
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