industrygothica
Adventurer
I've been down with the flu. I'm going to try to update today or tomorrow. Sorry for the delay.
For me, I'm picturing Silverport as a loose collection people from everywhere... Kind of a wild-west type of place where you wouldn't be really surprised by anything you saw. This is the main docks and bazaar districts that I'm talking about. The locals would live out of the area on their various farmlands and whatnot. I'm envisioning the Elven nobles living in some historic walled section separated from the rest of the city, being fairly aloof as to the ongoings of the city proper. As long as the land is tended and the economy is thriving, the pretty much keep to themselves.
That being said, I don't envision a large church dedicated to any particular deity, but maybe smaller sects scattered throughout the bazaar, tucked away in their respective corners to practice whatever it is they're going to practice. Maybe followers of a particular deity have squatted in an abandoned building and are trying to gain a foothold in the city?
Thoughts?
OOC: IG: How carefully do you want us to track food? What's the shelf life?
Garrison has 5 days rations in his burglar's pack, but that was bought before the sea voyage, and so probably is no good. He's got 5gp (I think he has made no purchases since character creation, and so that's 10 days' food if he spends it all. I think he's also received no severance pay from the ship, or share of treasure, etc.)
Are you also measuring encumbrance (do you want us to tally up weights carried)? Have those who have been drinking been spending coin? If so how much? (According to our character sheets, we each have between 1.5 and 25 gp each, but I think none of that's been updated in any way).
We've been at this game for five months now, and we're for the first time heading out on an expedition as a group. I know I'd appreciate being told what specifically you are expecting from us as players, what do you want us to keep tally of.
If us buying and keeping track of rations is important to you, please let us know. we all might have some updating to do.
Thanks.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.