coyote6
Adventurer
Modern action movies actually seem to go with D&D falls; watch people jump from heights in the Fast & Furious movies, and walk away. John Wick. Any number of shows where someone dives/is thrown out a window or off a roof, lands on a car roof, smashing it spectacularly, and then slowly gets up, limps off, and is functionally fine in a scene or two.
Hit points, all the way. Hell, I think Fast & Furious, they survive higher falls as the movies go on (and they level up).
I like the Expanse RPG's damage rules. You get hit, damage is rolled; you subtract armor, then can spend Fortune to offset the damage, take the injured and/or wounded conditions to offset damage, and if there's any damage left, you are taken out of the encounter, and the attacker imposes a condition on you (for example, "dying").
When your luck literally runs out, combat is quite dangerous.
Hit points, all the way. Hell, I think Fast & Furious, they survive higher falls as the movies go on (and they level up).
I like the Expanse RPG's damage rules. You get hit, damage is rolled; you subtract armor, then can spend Fortune to offset the damage, take the injured and/or wounded conditions to offset damage, and if there's any damage left, you are taken out of the encounter, and the attacker imposes a condition on you (for example, "dying").
When your luck literally runs out, combat is quite dangerous.