Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Beyond Cancels Competition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Whizbang Dustyboots" data-source="post: 8359673" data-attributes="member: 11760"><p>So, in the 1990s, I spent a fair amount of time, as a sideline, submitting short fiction to the then-thriving short fiction market in magazines. (It's mostly dried up as part of the changes to the larger media ecosystem.)</p><p></p><p>Every magazine picked one of several types of rights they would acquire, if they chose to use your work. The best, from the standpoint of the writer, were non-exclusive one-time publication rights. If they used your work, it could come out any time, but they'd only use it once. But that was exceptionally rare, because The Magazine of Fantasy & Science Fiction, for instance, didn't want to open up a copy of Marion Zimmer Bradley's Fantasy Magazine and see the same story they were running next month appear in this month's issue.</p><p></p><p>So most publishers would ask for exclusive rights. Sometimes they were one-time rights, sometimes they were for a given period of years, some times they were for multiple years with reprints or ancillary publications.</p><p></p><p>The answer, for me at least, was not to submit my works to folks whose rights agreements I wasn't comfortable with. At the time, there were enough outlets that writers had those sorts of choices and the outlets that had the worst rights presumably felt pressure to change things, because they wouldn't even see a lot of the good stuff that was published elsewhere.</p><p></p><p>The answer for artists isn't to eliminate outlets in which their works might be seen. It's to create more outlets. That's where everyone's energy should be going. Make the folks you see as predatory irrelevant and create market pressure for them to do better.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 8359673, member: 11760"] So, in the 1990s, I spent a fair amount of time, as a sideline, submitting short fiction to the then-thriving short fiction market in magazines. (It's mostly dried up as part of the changes to the larger media ecosystem.) Every magazine picked one of several types of rights they would acquire, if they chose to use your work. The best, from the standpoint of the writer, were non-exclusive one-time publication rights. If they used your work, it could come out any time, but they'd only use it once. But that was exceptionally rare, because The Magazine of Fantasy & Science Fiction, for instance, didn't want to open up a copy of Marion Zimmer Bradley's Fantasy Magazine and see the same story they were running next month appear in this month's issue. So most publishers would ask for exclusive rights. Sometimes they were one-time rights, sometimes they were for a given period of years, some times they were for multiple years with reprints or ancillary publications. The answer, for me at least, was not to submit my works to folks whose rights agreements I wasn't comfortable with. At the time, there were enough outlets that writers had those sorts of choices and the outlets that had the worst rights presumably felt pressure to change things, because they wouldn't even see a lot of the good stuff that was published elsewhere. The answer for artists isn't to eliminate outlets in which their works might be seen. It's to create more outlets. That's where everyone's energy should be going. Make the folks you see as predatory irrelevant and create market pressure for them to do better. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Beyond Cancels Competition
Top