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D&D Beyond Cancels Competition
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<blockquote data-quote="Hussar" data-source="post: 8360355" data-attributes="member: 22779"><p>So, 11000 people did unpaid work. I don't care what the quality is. That doesn't matter. WotC asked for the work to be done and they did it. And less than 1 ten thousandth of those people received any compensation. At all. Again, good deal for WotC</p><p></p><p></p><p></p><p>Nope. I'd actually hire people to do the work. As in, expect the company to foot the bill for interviewing and hiring prospective workers. At the end of the hiring process, which is governed by all sorts of laws and regulations to insure fairness, they hire someone and pay them. What I don't expect is for a company to get thousands of man hours of free labour just so they can get a new product that they are then going to turn around and sell for profit.</p><p></p><p></p><p>Yup, it's a complicated issue. One that is entirely resolved by actually HIRING an employee instead of cashing in on free labour.</p><p></p><p></p><p>Again, all these problems, the need for boilerplate and everything else, vanishes when you treat prospective creatives as an employee, with all the rights and responsibilities thereof, instead of simply using your market position to gain all sorts of free labour. </p><p></p><p>I mean, how many responses would you, personally, get if you tried to run this contest? How many people would make free graphic images for you if you offered to make it a contest? I'm thinking somewhere around none. The only reason D&D Beyond can do this is because they are a well known company and can leverage that position to gain free labour.</p><p></p><p>And, let's not mince words here, this is EXACTLY what they are getting - free labour and free marketing. This isn't about "helping some struggling artist get noticed". That's 100% horse pucky. D&D Beyond or any larger company could not give a rats petoot about the "exposure" that someone is getting. That's just the hook they are selling in order to gain free labour.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8360355, member: 22779"] So, 11000 people did unpaid work. I don't care what the quality is. That doesn't matter. WotC asked for the work to be done and they did it. And less than 1 ten thousandth of those people received any compensation. At all. Again, good deal for WotC Nope. I'd actually hire people to do the work. As in, expect the company to foot the bill for interviewing and hiring prospective workers. At the end of the hiring process, which is governed by all sorts of laws and regulations to insure fairness, they hire someone and pay them. What I don't expect is for a company to get thousands of man hours of free labour just so they can get a new product that they are then going to turn around and sell for profit. Yup, it's a complicated issue. One that is entirely resolved by actually HIRING an employee instead of cashing in on free labour. Again, all these problems, the need for boilerplate and everything else, vanishes when you treat prospective creatives as an employee, with all the rights and responsibilities thereof, instead of simply using your market position to gain all sorts of free labour. I mean, how many responses would you, personally, get if you tried to run this contest? How many people would make free graphic images for you if you offered to make it a contest? I'm thinking somewhere around none. The only reason D&D Beyond can do this is because they are a well known company and can leverage that position to gain free labour. And, let's not mince words here, this is EXACTLY what they are getting - free labour and free marketing. This isn't about "helping some struggling artist get noticed". That's 100% horse pucky. D&D Beyond or any larger company could not give a rats petoot about the "exposure" that someone is getting. That's just the hook they are selling in order to gain free labour. [/QUOTE]
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