Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Beyond Cancels Competition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="PsyzhranV2" data-source="post: 8360512" data-attributes="member: 7015332"><p>Somebody sent me this video on spec work after the topic came up in a conversation elsewhere. Nine years old, but still seems relevant.</p><p></p><p>[MEDIA=youtube]DsstOs-K7gk[/MEDIA]</p><p></p><p><em>In the Design World SPEC WORK is short for SPECULATIVE WORK and that means... ummmm... its kind of like when you... ahhh.... it basically means: "Working for Free" </em></p><p><em></em></p><p><em>It usually comes in two forms: </em></p><p><em></em></p><p><em>One: </em></p><p><em></em></p><p><em>A client asks several designers - or design firms - to complete part of a new project. The client picks one winner, gives them the job, and the others go home with nothing for their hard work. </em></p><p><em></em></p><p><em>Two: </em></p><p><em></em></p><p><em>A client starts a "contest" and gather's submission from hundred's, if not thousands of designers. They pick one winner, pay a modest fee, and the rest go home with nothing for their hard work. </em></p><p><em></em></p><p><em>So What's Wrong With This? </em></p><p><em></em></p><p><em>If you are a client, the best design work should come out of a healthy relationship with a designer, where your needs and wants are understood, and ideas are developed with you from the ground up. Just because you get lots of free designs, doesn't mean any of them are good and in fact, many can be blatant rip offs. Spec Contests have actually created an underground system whereby some unscrupulous designers will quickly enter as many as possible as they copy work from the web and present it as their own. So that new logo of yours... may actually already be someone else's... </em></p><p><em></em></p><p><em>If you are a designer, you just shouldn't work for established companies for free, period. If you need to build your portfolio there are other ways! Design for a local charity, or your friend's new business, or just spend the time creating your own projects. </em></p><p><em></em></p><p><em>Spec Work would seem absurd in most other professional industries... </em></p><p><em></em></p><p><em>Could you ask several chef's to prepare your next meal for free and then only pay for the best one? Could you hold a contest and get 100s of lawyers to write your will and then only pick and reward one? </em></p><p><em></em></p><p><em>Didn't think so... perhaps its time we started to treat designers, you know, just like everyone else? </em></p><p><em></em></p><p><em>Think about it.</em></p></blockquote><p></p>
[QUOTE="PsyzhranV2, post: 8360512, member: 7015332"] Somebody sent me this video on spec work after the topic came up in a conversation elsewhere. Nine years old, but still seems relevant. [MEDIA=youtube]DsstOs-K7gk[/MEDIA] [I]In the Design World SPEC WORK is short for SPECULATIVE WORK and that means... ummmm... its kind of like when you... ahhh.... it basically means: "Working for Free" It usually comes in two forms: One: A client asks several designers - or design firms - to complete part of a new project. The client picks one winner, gives them the job, and the others go home with nothing for their hard work. Two: A client starts a "contest" and gather's submission from hundred's, if not thousands of designers. They pick one winner, pay a modest fee, and the rest go home with nothing for their hard work. So What's Wrong With This? If you are a client, the best design work should come out of a healthy relationship with a designer, where your needs and wants are understood, and ideas are developed with you from the ground up. Just because you get lots of free designs, doesn't mean any of them are good and in fact, many can be blatant rip offs. Spec Contests have actually created an underground system whereby some unscrupulous designers will quickly enter as many as possible as they copy work from the web and present it as their own. So that new logo of yours... may actually already be someone else's... If you are a designer, you just shouldn't work for established companies for free, period. If you need to build your portfolio there are other ways! Design for a local charity, or your friend's new business, or just spend the time creating your own projects. Spec Work would seem absurd in most other professional industries... Could you ask several chef's to prepare your next meal for free and then only pay for the best one? Could you hold a contest and get 100s of lawyers to write your will and then only pick and reward one? Didn't think so... perhaps its time we started to treat designers, you know, just like everyone else? Think about it.[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Beyond Cancels Competition
Top