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D&D Beyond Releases 2023 Character Creation Data
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9246267" data-attributes="member: 7040132"><p>That works. The thing is "Half-elf" doesn't need to be human specific. The species rules has elven qualities, as it should, but Skill Versatility is generic/non-specific enough that the skills chosen can reflect the other parent's origin if you want. Otherwise it's just a cosmetic choice. I can see your "Village Elves" being Small if you so chose, to reflect their halfling parentage.</p><p></p><p>On that note, regarding the new playtest species rules (in the Character Origins UA), where humans and tieflings can now be Small or Medium, I for one will be allowing players to choose Small or Medium for other traditionally Medium species too, like elves, elf-kin, dwarves, and aasimar (to match tiefling, like ardling did), etc. </p><p></p><p>Probably not Powerful Build species like goliaths or orcs though. Some folk are just bigguns.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9246267, member: 7040132"] That works. The thing is "Half-elf" doesn't need to be human specific. The species rules has elven qualities, as it should, but Skill Versatility is generic/non-specific enough that the skills chosen can reflect the other parent's origin if you want. Otherwise it's just a cosmetic choice. I can see your "Village Elves" being Small if you so chose, to reflect their halfling parentage. On that note, regarding the new playtest species rules (in the Character Origins UA), where humans and tieflings can now be Small or Medium, I for one will be allowing players to choose Small or Medium for other traditionally Medium species too, like elves, elf-kin, dwarves, and aasimar (to match tiefling, like ardling did), etc. Probably not Powerful Build species like goliaths or orcs though. Some folk are just bigguns. [/QUOTE]
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D&D Beyond Releases 2023 Character Creation Data
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