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D&D Beyond Releases 2023 Character Creation Data
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<blockquote data-quote="Hussar" data-source="post: 9247074" data-attributes="member: 22779"><p>Errr, what?</p><p></p><p>When did I even suggest that I had an issue with martials being popular? I LOVE the fact that martials are popular. I wish some of those players would saunter over to my table because I'd love to see a group that wasn't so caster heavy. </p><p></p><p>I think you may be reading in some sort of subtext here that doesn't exist.</p><p></p><p>Like I said, the primary issue with casters has nothing to do with popularity but because casters wind up making the game unfun (at least for me) because they can bypass challenges so easily. Meaning that the game must be designed around the casters in order to challenge the group. The whole "survival" debate focuses on what casters can do - there are just so many spells and so many classes with access to those spells - that make something like survival or exploration a non-challenge. Just as an example.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9247074, member: 22779"] Errr, what? When did I even suggest that I had an issue with martials being popular? I LOVE the fact that martials are popular. I wish some of those players would saunter over to my table because I'd love to see a group that wasn't so caster heavy. I think you may be reading in some sort of subtext here that doesn't exist. Like I said, the primary issue with casters has nothing to do with popularity but because casters wind up making the game unfun (at least for me) because they can bypass challenges so easily. Meaning that the game must be designed around the casters in order to challenge the group. The whole "survival" debate focuses on what casters can do - there are just so many spells and so many classes with access to those spells - that make something like survival or exploration a non-challenge. Just as an example. [/QUOTE]
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D&D Beyond Releases 2023 Character Creation Data
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