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D&D Beyond Releases 2023 Character Creation Data
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<blockquote data-quote="ECMO3" data-source="post: 9247694" data-attributes="member: 7030563"><p>I think this is true in some places, but I think this is not overall good for the game.</p><p></p><p>In my groups I make it a point to tell people to play what they want. We got a new gamer in a game we started 3 weeks ago and he said he wanted to play a Paladin. The rest of us, who have been gaming together for years came in with - melee Fighter, Barbarian and Ranged Ranger. Then the new guy (who was the first to say what class he was playing) said, hey <em>"we seem melee heavy, maybe I should play a Cleric or another casters"</em></p><p></p><p>I chimed in and said<em> "play what you want, we will make it work".</em> The entire rest of the group agreed "<em>If you want to play a Paladin, play a Paladin". </em></p><p></p><p>We ended up adding a Druid later too, so we did have one full caster in the end, and my Drow Fighter has a ton of magic (for a fighter). The thing is though, players should try hard to make sure other players are not backed or pressured into playing something they don't want. The great thing about 5E is you have to work really hard to make a character or group that won't work. As I said before you can walk into most 5E campaigns with a party of 4 fighters and those same 4 fighters are going to walk out the other side. </p><p></p><p>Some might come in and say that party was not well built or balanced and they are probably right, but the thing with peer pressure is players need to worry about their character, not other people's character and if you think "the party needs X" then make sure YOUR player has X, don't pressure someone else to get X. There is no legitimate reason to pressure someone else into making a certain character.</p><p></p><p>Another side note - same gaming group a few years back the DM made fun of us because we were going through Acerak's dungeon in tomb of anihilation and had no one in the entire party proficient in Thieves tools (we had a Barbarian, Bard/Ranger (me), Fighter and Sorcerer). DM - <em>"no one thought it was important to bring a Rogue or at least someone with a background proficiency in Thieves Tools to a Dungeon known for its traps". </em>In the end we were probably challanged more at times than we would have otherwise been, but we made it through.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9247694, member: 7030563"] I think this is true in some places, but I think this is not overall good for the game. In my groups I make it a point to tell people to play what they want. We got a new gamer in a game we started 3 weeks ago and he said he wanted to play a Paladin. The rest of us, who have been gaming together for years came in with - melee Fighter, Barbarian and Ranged Ranger. Then the new guy (who was the first to say what class he was playing) said, hey [I]"we seem melee heavy, maybe I should play a Cleric or another casters"[/I] I chimed in and said[I] "play what you want, we will make it work".[/I] The entire rest of the group agreed "[I]If you want to play a Paladin, play a Paladin". [/I] We ended up adding a Druid later too, so we did have one full caster in the end, and my Drow Fighter has a ton of magic (for a fighter). The thing is though, players should try hard to make sure other players are not backed or pressured into playing something they don't want. The great thing about 5E is you have to work really hard to make a character or group that won't work. As I said before you can walk into most 5E campaigns with a party of 4 fighters and those same 4 fighters are going to walk out the other side. Some might come in and say that party was not well built or balanced and they are probably right, but the thing with peer pressure is players need to worry about their character, not other people's character and if you think "the party needs X" then make sure YOUR player has X, don't pressure someone else to get X. There is no legitimate reason to pressure someone else into making a certain character. Another side note - same gaming group a few years back the DM made fun of us because we were going through Acerak's dungeon in tomb of anihilation and had no one in the entire party proficient in Thieves tools (we had a Barbarian, Bard/Ranger (me), Fighter and Sorcerer). DM - [I]"no one thought it was important to bring a Rogue or at least someone with a background proficiency in Thieves Tools to a Dungeon known for its traps". [/I]In the end we were probably challanged more at times than we would have otherwise been, but we made it through. [/QUOTE]
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