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D&D Beyond Releases 2023 Character Creation Data
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<blockquote data-quote="Mistwell" data-source="post: 9250991" data-attributes="member: 2525"><p>It's not you that is the problem, but it IS unusual what you're experiencing. We even had a game once that was all casters and we never had this problem. Tons of useful spells, nobody had. A whole lot of repetition of spells - if they could access fireball they had it. And not all the classes have access to all their spells with just a long rest. The warlock was never going to get a Knock spell with rest. With no magic shop to buy scrolls, and having not taken certain spells on levelling, there were just some situationally key useful spells nobody had.</p><p></p><p>Just because it's unusual doesn't make it your fault though. Its just a game issue which isn't seen by most people, so it's hard to see the game needs to change to fix a problem few see, even though it's a real problem. Fortunately WOTC does appear to be fixing most of the problem spells and I am happy about that. But it won't fix your particular group choosing all casters. That's a problem you will need to adapt to as it's your group doing that, not the game. Non casters are plenty popular in not just my game, but most games in general according to all the objective data.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9250991, member: 2525"] It's not you that is the problem, but it IS unusual what you're experiencing. We even had a game once that was all casters and we never had this problem. Tons of useful spells, nobody had. A whole lot of repetition of spells - if they could access fireball they had it. And not all the classes have access to all their spells with just a long rest. The warlock was never going to get a Knock spell with rest. With no magic shop to buy scrolls, and having not taken certain spells on levelling, there were just some situationally key useful spells nobody had. Just because it's unusual doesn't make it your fault though. Its just a game issue which isn't seen by most people, so it's hard to see the game needs to change to fix a problem few see, even though it's a real problem. Fortunately WOTC does appear to be fixing most of the problem spells and I am happy about that. But it won't fix your particular group choosing all casters. That's a problem you will need to adapt to as it's your group doing that, not the game. Non casters are plenty popular in not just my game, but most games in general according to all the objective data. [/QUOTE]
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