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D&D Beyond Releases 2023 Character Creation Data
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<blockquote data-quote="Clint_L" data-source="post: 9251454" data-attributes="member: 7035894"><p>To melee attacks; you just said that the party was all spell casters. Ranged attacks are at disadvantage. And what are they going to do, firebolt it to death? They're now making firebolt attacks against AC 15 with disadvantage, and every round they don't do any fire or acid damage its regeneration kicks back in.</p><p></p><p></p><p>And it has that save <em>with advantage</em>: "The target has advantage on the saving throw if it’s triggered by damage." So, odds are you get 1-2 rounds. Of fire bolting it. With disadvantage because it's prone. For 5.5 damage per attack. Oh, and..."trolls, enraged, will attack individuals making acid and fire attacks against them above all other prey."</p><p></p><p>A level 1 spell caster is going to have 7-10 HP, so each claw attack takes one out and the bite has about a 50% chance of taking another out. Your cleric might have a good AC, other than that, most of the party is probably 15 or less. Some could pop shield spells of course but...how many level 1 spell slots do they have? And even with a shield spell and +3 dex a level 1 wizard is still getting hit 50% of the time. Basically, as soon as the troll gets anyone into melee, they are being shredded. Meanwhile, they have to blast through its 84 HP while making sure not to let it regenerate, while doing mostly cantrip attacks that average around 5 damage each, at best.</p><p></p><p>Great. What's the AC on that level 1 wizard? 13 at best? So it has three attacks, at +7 to hit, with disadvantage on its next ONE attack, because that's all vicious mockery does per the spell description: "on the next attack roll it makes."</p><p></p><p>And does 5.5 damage, on average.</p><p></p><p>For 4.5 damage. For as long as the troll sits in it.</p><p></p><p>So, best case scenario, if it fails its save, you've triggered opportunity attacks from your non-existent melee characters, and bought yourself a round, doing 10 points of damage and using one of your two spell slots.</p><p></p><p>I have posted the rosters for a bunch of my recent groups, which have tended to be broadly balanced, though some are more caster heavy than others - no two groups are identical. But none of them would be likely to survive a troll at level 1. Let alone "cake walk" over it like your all caster group would allegedly do.</p><p></p><p>I've been DMing for more than 40 years. I have a lot of experience with all sorts of compositions. You are making claims that are nonsensical, and don't even seem to understand the spells that you are citing. An all caster group of level 1 characters is going to cake walk a troll. OK. I'm sure you have tons of experience with that.</p><p></p><p>I don't believe you. Point blank. And your descriptions above are why.</p><p></p><p>It doesn't line up with basic math. So unless you've built in substantial advantages for the party, as I previously mentioned, there's no way an all caster, level 1 party cake walks over a troll. Unless there are dozens of them, I suppose.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9251454, member: 7035894"] To melee attacks; you just said that the party was all spell casters. Ranged attacks are at disadvantage. And what are they going to do, firebolt it to death? They're now making firebolt attacks against AC 15 with disadvantage, and every round they don't do any fire or acid damage its regeneration kicks back in. And it has that save [I]with advantage[/I]: "The target has advantage on the saving throw if it’s triggered by damage." So, odds are you get 1-2 rounds. Of fire bolting it. With disadvantage because it's prone. For 5.5 damage per attack. Oh, and..."trolls, enraged, will attack individuals making acid and fire attacks against them above all other prey." A level 1 spell caster is going to have 7-10 HP, so each claw attack takes one out and the bite has about a 50% chance of taking another out. Your cleric might have a good AC, other than that, most of the party is probably 15 or less. Some could pop shield spells of course but...how many level 1 spell slots do they have? And even with a shield spell and +3 dex a level 1 wizard is still getting hit 50% of the time. Basically, as soon as the troll gets anyone into melee, they are being shredded. Meanwhile, they have to blast through its 84 HP while making sure not to let it regenerate, while doing mostly cantrip attacks that average around 5 damage each, at best. Great. What's the AC on that level 1 wizard? 13 at best? So it has three attacks, at +7 to hit, with disadvantage on its next ONE attack, because that's all vicious mockery does per the spell description: "on the next attack roll it makes." And does 5.5 damage, on average. For 4.5 damage. For as long as the troll sits in it. So, best case scenario, if it fails its save, you've triggered opportunity attacks from your non-existent melee characters, and bought yourself a round, doing 10 points of damage and using one of your two spell slots. I have posted the rosters for a bunch of my recent groups, which have tended to be broadly balanced, though some are more caster heavy than others - no two groups are identical. But none of them would be likely to survive a troll at level 1. Let alone "cake walk" over it like your all caster group would allegedly do. I've been DMing for more than 40 years. I have a lot of experience with all sorts of compositions. You are making claims that are nonsensical, and don't even seem to understand the spells that you are citing. An all caster group of level 1 characters is going to cake walk a troll. OK. I'm sure you have tons of experience with that. I don't believe you. Point blank. And your descriptions above are why. It doesn't line up with basic math. So unless you've built in substantial advantages for the party, as I previously mentioned, there's no way an all caster, level 1 party cake walks over a troll. Unless there are dozens of them, I suppose. [/QUOTE]
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